It's sort of a portable Wii equivalent, without the motion controls, a no-glasses-required 3-D screen, and some new hardware gimmicks.
Some one will get back to you with a real introduction after they've released a hardware revision, and some more games.
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RobotRocker: Nearly everything awful about
Mario Kart Wii has been consigned to the bin and the game just feels amazing to play. The glider mechanic is a heck of a lot of fun and while the underwater sections don't really hit the spot, they are still better implemented than most games. The track design is actually rather fun and takes advantage of the mechanics instead of dumb “Stunt here” parts of
MK Wii.
All the items seem better balanced and it only seems to give out lightning and
blue shells when the pack really separates out.
Retro Studios also did a really good job of messing with the retro cup tracks to play better with the game mechanics instead of
Nintendo just plonking them in and expect them to work with whatever mechanics they had in
DS/Wii.
On top of that, Nintendo had the sheer gall to put in an amazing online mode. You don't even need friend codes, you just set up a community, post it on your forum of choice and then just join the community like a PC server when people are online.
Pushmo / Pullblox (PAL)
Swimmy: So, for those of you who have a
3DS and are sad about the lack of games, IF YOU HAVEN'T BOUGHT
PUSHMO DO IT RIGHT THE FUCK NOW.
You will have to get through some handholding at the beginning, but it is amazingly worth it. I haven't been stuck so badly, so often in a puzzle game for a long time. This game regularly makes me feel like an idiot. I love it.
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108: It is easily — in my opinion — the best game
Nintendo has made in ten years.
Spiffyness: This is the first game in years that is good enough to get my family around the TV, passing the controller, over Thanksgiving holiday, and it's a damn shame that that can't happen. The 3D is… actually really necessary to play well, and if this was a console game I would seriously consider buying a 3D TV.
Vikram Ray: I knew this would be a Real Mario Game when in the very first level, I climbed up a tree just to do it and then jumped and stumbled onto some music-note-blocks which led to a 'secret' area, and I got that little twinge of electric happiness and discovery that I haven't felt in a
Mario game since
World.