dizzyjosh: It was done by Capcom
and so it's not actually part of Koei
's whole ROTK
series, the game is still the story of Liu Bei
and crew, starting with the Yellow Turbans and ending, uh, I think when Bei's son attacks Sima Yi
at somewhere's capital. Anyways, it's very much a traditional RPG, except that your hit points are soldiers, and keeping them alive requires constant supplies of food. the game's story is pretty harsh, with nearly every town you arrive in being in some sort of miserable condition from the works of you and your peers and everything being ruined for large stretches of the game.
the game is fairly linear but there were a couple of plot tweaks which at the time were very neat, and i've always really liked the metaphorical crossover between tactics and magic and the game follows that tradition from the book. exploration is fairly open- sometimes limited by items or events but usually just by armies that were too hard to beat at the time. leveling got you around that, but made bosses harder. yr time was well-spent if you were gathering local generals and either executing them (reducing random attacks in the area) or recruiting them (and running them down in some of the terribly unfair battles)
but by far the coolest part was the music. big phatty synths attempting 12-tone melodies and getting all crunchy from the strain. mmm. very relaxing and charming, in contrast to the depressing tone and long-haul pace of the game.