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theory:titlescreen [2011/02/21 06:59]
the_blueberry_hill Added 'articles' section, 'level design' category, and to that the FEAR article
theory:titlescreen [2012/01/25 16:36]
moai
Line 5: Line 5:
   * [[Genre Guise]]   * [[Genre Guise]]
   * [[Indirect Control]]   * [[Indirect Control]]
 +  * [[Name of the Game]]
   * [[Narrative]]   * [[Narrative]]
  
Line 10: Line 11:
 ====Level Design==== ====Level Design====
   * [[http://​fullbright.blogspot.com/​2009/​02/​basics-of-effective-fps-encounter.html|Basics of effective FPS encounter design (via F.E.A.R. and F.E.A.R. 2)]], by **Steve Gaynor**, on [[http://​fullbright.blogspot.com/​|Fullbright]]   * [[http://​fullbright.blogspot.com/​2009/​02/​basics-of-effective-fps-encounter.html|Basics of effective FPS encounter design (via F.E.A.R. and F.E.A.R. 2)]], by **Steve Gaynor**, on [[http://​fullbright.blogspot.com/​|Fullbright]]
 +  * [[http://​www.auntiepixelante.com/?​cat=6|'​Level Design Lesson'​ series]], by **Anna Antropy**, on [[http://​www.auntiepixelante.com/​|Auntie Pixilante]]
 
 theory/titlescreen.txt · Last modified: 2017/04/08 09:58 (external edit)
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