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sb:recommended:nintendo64 [2017/09/13 14:31]
swarm
sb:recommended:nintendo64 [2017/09/13 17:12]
swarm
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   ***//​Chameleon Twist//**   ***//​Chameleon Twist//**
 +
 +  ***//​Conker'​s Bad Fur Day//** (also on: Xbox)
 +    * Swarm: Arguably Rare's last ever good game, and a culmination of everything they learned making games for the N64. Beyond the gimmicks and dated movie references, there'​s a pretty solid platformer here, with some wonderfully inspired environments that connect to each other in strange and interesting ways. It also has a decent amount of gameplay variety, and it feels like this was going to be the future of platformers. But it wasn'​t,​ not really. Also has some pretty fantastic multiplayer.
  
   ***//​[[game:​Doom 64]]//** - [[http://​forums.selectbutton.net/​viewtopic.php?​t=9205|forum thread]]   ***//​[[game:​Doom 64]]//** - [[http://​forums.selectbutton.net/​viewtopic.php?​t=9205|forum thread]]
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     * Felix: I, too, have never beaten it (unlike the original LoZ, shame on you gatotsu), because it feels like a schlep to me too. This + Mario Sunshine (and to a lesser extent, Wind Waker) were basically Nintendo getting rebuffed for trying something different (which is good) and then somehow screwing it up just a little bit (which is tragic), and their resultant lack of creativity can be traced right back here.     * Felix: I, too, have never beaten it (unlike the original LoZ, shame on you gatotsu), because it feels like a schlep to me too. This + Mario Sunshine (and to a lesser extent, Wind Waker) were basically Nintendo getting rebuffed for trying something different (which is good) and then somehow screwing it up just a little bit (which is tragic), and their resultant lack of creativity can be traced right back here.
     * Reed: The best 3D Zelda. Fantastic, dark, everything just that little bit off-kilter. A brave game. Its only mark of cowardice is the inclusion of traditional Zelda-formula dungeons. Future Zelda titles have puzzles inside puzzles; the time mechanic in MM provides a puzzle outside the puzzle.     * Reed: The best 3D Zelda. Fantastic, dark, everything just that little bit off-kilter. A brave game. Its only mark of cowardice is the inclusion of traditional Zelda-formula dungeons. Future Zelda titles have puzzles inside puzzles; the time mechanic in MM provides a puzzle outside the puzzle.
 +    * Swarm: I think everyone has fantasized one point in their life about going back in time to the start of the week and changing something to see how things would be different. The strict 3 day time limit allows Majora'​s Mask to do this in a video game. In one playthrough you can help a woman find her missing fiance and have them reunite, then the next playthrough they can face death alone in a farmhouse. The game has about a dozen great moments like this, and the sidequests are the best part of the game. The dungeons, though? They suck ass. One of my dream games would be Majora'​s Mask sans dungeons and with about 200 more masks.
  
   ***//Mario Golf//** (also on: Wii VC)   ***//Mario Golf//** (also on: Wii VC)
 
 sb/recommended/nintendo64.txt · Last modified: 2017/10/07 19:19 by gatotsu2501
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