Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
sb:recommended:nes [2015/08/20 03:44]
the_blueberry_hill Links to theme:licensed_games|
sb:recommended:nes [2017/04/08 09:58] (current)
Line 60: Line 60:
     *chompers po pable: Good beat-em-up by [[company:​Rare]]. Very hard towards the end of the game...the speederbikes are just the beginning of the pain.  Really fun two player action, although the game is almost impossible to finish with two players.     *chompers po pable: Good beat-em-up by [[company:​Rare]]. Very hard towards the end of the game...the speederbikes are just the beginning of the pain.  Really fun two player action, although the game is almost impossible to finish with two players.
     *Deets: Anyone who says that the speederbike part is the hardest section of the game is just admitting that they never got past it. Features a very wide variety of gameplay, with a very consistently hard difficulty. Success is derived almost entirely from knowledge of the game's intricacies,​ which include warp zones in order to skip especially hard areas, and the extremely abusable scoring system which can hand out double-digit 1ups in some areas if you know what you're doing.     *Deets: Anyone who says that the speederbike part is the hardest section of the game is just admitting that they never got past it. Features a very wide variety of gameplay, with a very consistently hard difficulty. Success is derived almost entirely from knowledge of the game's intricacies,​ which include warp zones in order to skip especially hard areas, and the extremely abusable scoring system which can hand out double-digit 1ups in some areas if you know what you're doing.
 +
 +  ***//Bible Buffet//**
 +    * OneSecondBefore:​ We booted up //Bible Buffet// expecting to spend five minutes messing about with a shitty religious game. It turned into a three hour, four-player multiplayer marathon.\\ //Bible Buffet// is a //​[[game:​Candy-Land]]//​ style pass-the-controller video board game, where each space you land on demands you play a sort of weird [[pattern:​isometric_perspective|isometric]] platforming game. Each space holds a different level, and the levels can be pretty varied. Some contain bizarre one-off gimmicks, like one that takes place in a burger joint that allows you to push giant coins into an outstretched palm to receive french fries... forever. The board is way too big, with a ton of worlds with names like "​Potato Land," "​Snacks Land," and "​Liquid Land." The game mechanics are just the right level of opaque. You can collect keys, but it's not clear what they'​re for. You can upgrade and acquire weapons, but it's not entirely clear how. There are occasional Bible quiz segments that ask you to refer to an absent quiz book that came with the game, but there are no consequences to just guessing answers. This is a surprisingly mysterious game. It feels like there are deep and obscure secrets hidden in it.\\ It was a very weird experience. If you have some open-minded friends around I'd recommend making a night of it.
  
   ***//Bio Miracle Bokutte Upa//**   ***//Bio Miracle Bokutte Upa//**
Line 142: Line 145:
     *wourme: Possibly my favorite video game, period, if I had to choose one and was allowed to consider nostalgia in the decision.     *wourme: Possibly my favorite video game, period, if I had to choose one and was allowed to consider nostalgia in the decision.
     *Scratchmonkey:​ Very nice-looking and nice-playing action RPG from [[company:​SNK]].     *Scratchmonkey:​ Very nice-looking and nice-playing action RPG from [[company:​SNK]].
 +    *setc: //​[[game:​Crystalis]]//​ is a snappier //​[[game:​the_legend_of_zelda_series|Zelda]]//​-like by [[company:​snk|SNK]] with really good music. ​
  
   ***//​Darkwing Duck//**   ***//​Darkwing Duck//**
  
   ***//Demon Sword//**   ***//Demon Sword//**
 +    * aderack: If you want a more refined thing, there is an NES-based sequel called Demon Sword. Same ludrcrpus jumping [as //​[[game:​Legend of Kage]]//); more of a confident late-era NES design. Reminds me in some ways of //​[[game:​ninja_gaiden_series#​Ninja Gaiden II]]//, //​[[game:​Shatterhand]]//,​ etc.
  
   ***//​Destiny of An Emperor//**   ***//​Destiny of An Emperor//**
Line 197: Line 202:
   ***//​Faxanadu//​**   ***//​Faxanadu//​**
     *Kitten ClanClan: While the difficulty is sometimes poorly balanced and the game lacks direction, fans of //​[[game:​zelda_ii_the_adventure_of_link|Zelda II]]// and early [[company:​Falcom]] will find much to enjoy.     *Kitten ClanClan: While the difficulty is sometimes poorly balanced and the game lacks direction, fans of //​[[game:​zelda_ii_the_adventure_of_link|Zelda II]]// and early [[company:​Falcom]] will find much to enjoy.
 +    *CourierRice:​ //​[[game:​Faxanadu]]//​ has great clunk and atmosphere. I beat it and a year or so later I still think about returning to it, seeing if I can try it again without guide help.
  
   ***//Final Fantasy III//** (remade for DS, iOS, PSP, lord knows what else)   ***//Final Fantasy III//** (remade for DS, iOS, PSP, lord knows what else)
Line 253: Line 259:
   ***//Holy Diver//**   ***//Holy Diver//**
     *Kitten ClanClan: An almost satanically difficult action-platformer in the vein of Castlevania from [[company:​Irem]]. Extremely tight, but equally unforgiving. Based on the song by Dio, and features pastiches of Zack Wylde and Ronny James Dio. Only released in Japan.     *Kitten ClanClan: An almost satanically difficult action-platformer in the vein of Castlevania from [[company:​Irem]]. Extremely tight, but equally unforgiving. Based on the song by Dio, and features pastiches of Zack Wylde and Ronny James Dio. Only released in Japan.
 +    *firenze: It's basically [[company:​irem|IREM]] does //​[[game:​castlevania_series|Castlevania]]//,​ but with magic spells instead of whips. Japan only release. It's also really difficult, but controls quite well (control jumps in mid air? yep!). I couldn'​t imagine trying to finish it on a real cart, but with save states it's excellent. For some reason this is the only NES ROM I've had on my PC for the past 2+ years. I actually go back to it semi-regularly too. 
  
   ***//Ice Climber//** (also on: 3DS VC, GBA, Wii VC)   ***//Ice Climber//** (also on: 3DS VC, GBA, Wii VC)
Line 377: Line 384:
     *Sniper Honeyviper: Must have really been something to behold in 1986. Absolutely unplayable for modern gamers.     *Sniper Honeyviper: Must have really been something to behold in 1986. Absolutely unplayable for modern gamers.
     *Max Cola: And thanks to this forum and a thread I made a while back, my hatred of //​[[game:​Metroid]]//​ has grown into a grudging appreciation,​ and then into a genuine crazy enjoyment. Once you get a decent supply of missiles, the game becomes much easier and more fun, while still being a stiff challenge. Still like //​[[game:​metroid_2|Metroid 2]]/​[[game:​super_metroid|Super Metroid]]// better, though. Map or no map.     *Max Cola: And thanks to this forum and a thread I made a while back, my hatred of //​[[game:​Metroid]]//​ has grown into a grudging appreciation,​ and then into a genuine crazy enjoyment. Once you get a decent supply of missiles, the game becomes much easier and more fun, while still being a stiff challenge. Still like //​[[game:​metroid_2|Metroid 2]]/​[[game:​super_metroid|Super Metroid]]// better, though. Map or no map.
-    *Kitten ClanClan: Although mechanically difficult to appreciate by today'​s standards, it's still a hallmark NES game for its innovation and sense of exploration. Playing your first time through with a map will heartily remedy much of the game's frustrations. ​+    *Kitten ClanClan: Although mechanically difficult to appreciate by today'​s standards, it's still a hallmark NES game for its innovation and sense of exploration. Playing your first time through with a map will heartily remedy much of the game's frustrations
 +    *Broco: I also am among the few who like NES //Metroid// and wish any of the other //​[[game:​metroid_series|Metroids]]//​ were as difficult as it is, yeah. The premise of spelunking deeper and deeper into a viciously alien cave system works a lot better when you're getting battered at every turn and your life total is like a clock.\\ I'm not sure I'd credit it with that much sense of pace, though. Your starting health being 30 (making you farm health before you set out) is an inexplicable waste of time. And Norfair is an endless blob of copy-pasted rooms where you may discover anticlimactic missile packs.
  
   ***//Might and Magic//**   ***//Might and Magic//**
Line 621: Line 629:
  
 =====See Also===== =====See Also=====
 +  *[[https://​selectbutton.net/​t/​nes-worth-rom-ing/​2473/​|NES- worth Rom-ing]] - August 2016 forum recommendations.
   *[[http://​forums.selectbutton.net/​viewtopic.php?​t=32398|NES/​Famicom Obscura Thread 2011]] - April 2011 forum recommendations.   *[[http://​forums.selectbutton.net/​viewtopic.php?​t=32398|NES/​Famicom Obscura Thread 2011]] - April 2011 forum recommendations.
   *[[http://​forums.selectbutton.net/​viewtopic.php?​t=21090|Revisiting the NES]] - May 2009 Forum recommendations.   *[[http://​forums.selectbutton.net/​viewtopic.php?​t=21090|Revisiting the NES]] - May 2009 Forum recommendations.
 
 sb/recommended/nes.txt · Last modified: 2017/04/08 09:58 (external edit)
[unknown button type]
 
Recent changes RSS feed Driven by DokuWiki