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sb:recommended:bbc_micro [2010/08/19 10:33]
vamos created, added a few things
sb:recommended:bbc_micro [2010/09/10 18:04]
the_blueberry_hill Added picture, and expanded intro.
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 ====== SB Recommends BBC Micro Games ===== ====== SB Recommends BBC Micro Games =====
- +{{:​fig:​recommended:​bbc_chocnpbcake.jpg }}A personal computer, developed by [[wp>​Acorn_Computers|Acorn]],​ for the BBC'​s ​//BBC Computer Literacy Project//It appeared ​in UK schools ​throughout the 80s, and 90s, much like Apple'​s computers did in the US. This made it a popular choice ​in homes, too. Until the, much cheaper, [[hardware:​ZX Spectrum]] arrived.
-It'​s ​a home computerFound in schools in the UK in the 80s / early 90s.+
  
 ===== Recommended ===== ===== Recommended =====
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   ***//​Citadel//​**   ***//​Citadel//​**
     *Vamos: Platform exploration game in the vein of Jet Set Willy but (slightly) more forgiving, if just as baffling.     *Vamos: Platform exploration game in the vein of Jet Set Willy but (slightly) more forgiving, if just as baffling.
 +
 +  ***//​Exile//​**
 +    * The Blueberry Hill: This game has an absolutely stunning use of a limited colour palette.
 +    * Sketch: The British home computer version of //​[[game:​Exile]]//​ though is rather different to the action RPG versions of //​[[game:​xzr_series|Exile]]//​ available in the USA. To be quite honest, it's like a [[genre:​metrovania]],​ with a real, living ecosystem to explore and use, eerie underground caverns, gradual progression,​ the ability to fly at will, real-world physics which need to be manipulated,​ and a warping quick-save feature where your spaceman can mark a point on a map, go somewhere else, and then warp back to it.
 +    * Vamos: Also has a really nice PC remake / sequel, Exile The Nameless: http://​exile.ovine.net/​
  
   ***//​Vertigo//​**   ***//​Vertigo//​**
     *Vamos: A difficult game to explain, but imagine Spindizzy without the exploration or Marble Madness crammed onto a single screen. Use slightly odd controls to get a generic object through mazes, against the clock. Weirdly addictive, good difficulty curve and awful / excellent music.     *Vamos: A difficult game to explain, but imagine Spindizzy without the exploration or Marble Madness crammed onto a single screen. Use slightly odd controls to get a generic object through mazes, against the clock. Weirdly addictive, good difficulty curve and awful / excellent music.
 
 sb/recommended/bbc_micro.txt · Last modified: 2021/04/25 13:55 by alfred
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