Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
pattern:ephemeral_diversion [2011/02/09 19:32]
sniperhoneyviper more stuff
pattern:ephemeral_diversion [2015/08/04 23:40]
the_blueberry_hill Link to 'The Title Screen'
Line 19: Line 19:
   ***//Mass Effect//** (of its two types of loading screens, one allows the player control of a camera within an elevator)   ***//Mass Effect//** (of its two types of loading screens, one allows the player control of a camera within an elevator)
   ***//​Okami//​**   ***//​Okami//​**
 +  ***//​Onichanbara vorteX//** (player can move a 2D chibi avatar around and cut up a horde of 2D chibi zombies)
   ***//​Phantasy Star Online//**   ***//​Phantasy Star Online//**
   ***//Super Smash Bros. Brawl//** (before online matches, player can beat up a sandbag)   ***//Super Smash Bros. Brawl//** (before online matches, player can beat up a sandbag)
  
 ==== Title Screen ==== ==== Title Screen ====
 +  * See also: [[title_screen]]  ​
 +
   ***//​Gunstar Heroes//** (the title screen logo can be rotated if down is held on controller one before it appears)   ***//​Gunstar Heroes//** (the title screen logo can be rotated if down is held on controller one before it appears)
   ***//​Iridion II//** (the music'​s instruments can be changed)   ***//​Iridion II//** (the music'​s instruments can be changed)
Line 34: Line 37:
   ***//​Warioware:​ Smooth Moves//** (the player can tug Wario'​s mustache with the cursor and wave the remote to cycle images)   ***//​Warioware:​ Smooth Moves//** (the player can tug Wario'​s mustache with the cursor and wave the remote to cycle images)
   ***//​Warioware:​ Touched//** (the player can interact with numerous objects, such as a ball that leaves rainbow trails onscreen)   ***//​Warioware:​ Touched//** (the player can interact with numerous objects, such as a ball that leaves rainbow trails onscreen)
 +
 +==== Menu Screen ====
 +  ***//Super Smash Bros. Melee//** (all menus in the game are rendered in 3D and can be tilted with the C-stick, showing that they are panes hanging in air)
  
 ===== See Also ===== ===== See Also =====
   *SB forum: [[http://​forums.selectbutton.net/​viewtopic.php?​t=19231|Fun Title Screens]]   *SB forum: [[http://​forums.selectbutton.net/​viewtopic.php?​t=19231|Fun Title Screens]]
-  *SB forum: [[http://​forums.selectbutton.net/​viewtopic.php?​t=10212|Games With Playable Credits]]+  *SB forum: [[http://​forums.selectbutton.net/​viewtopic.php?​t=31255|Games With Playable Credits]]
   *SB forum: [[http://​forums.selectbutton.net/​viewtopic.php?​t=23695|Games with interactive denoument]]   *SB forum: [[http://​forums.selectbutton.net/​viewtopic.php?​t=23695|Games with interactive denoument]]
   *[[http://​patft.uspto.gov/​netacgi/​nph-Parser?​Sect1=PTO1&​Sect2=HITOFF&​d=PALL&​p=1&​u=%2Fnetahtml%2FPTO%2Fsrchnum.htm&​r=1&​f=G&​l=50&​s1=5718632.PN.&​OS=PN/​5718632&​RS=PN/​5718632|Namco'​s patent on loading-screen minigames]]   *[[http://​patft.uspto.gov/​netacgi/​nph-Parser?​Sect1=PTO1&​Sect2=HITOFF&​d=PALL&​p=1&​u=%2Fnetahtml%2FPTO%2Fsrchnum.htm&​r=1&​f=G&​l=50&​s1=5718632.PN.&​OS=PN/​5718632&​RS=PN/​5718632|Namco'​s patent on loading-screen minigames]]
 
 pattern/ephemeral_diversion.txt · Last modified: 2017/04/08 09:58 (external edit)
[unknown button type]
 
Recent changes RSS feed Driven by DokuWiki