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hardware:gba [2014/03/29 22:47]
the_blueberry_hill created, mostly for list of polygonal gba games
hardware:gba [2014/03/31 03:07]
the_blueberry_hill Added games from thread (gkitch and Kinto)
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 Though not built for the purpose the GBA doesn'​t do //too bad// a job rendering polygons, better than the [[hardware:​snes|SNES]] anyway, which it often compared to in regards to hardware potential (for no great reason, really, apart from some library crossover). Though not built for the purpose the GBA doesn'​t do //too bad// a job rendering polygons, better than the [[hardware:​snes|SNES]] anyway, which it often compared to in regards to hardware potential (for no great reason, really, apart from some library crossover).
  
 +==Polygonal==
 Here's a list of games which use polygons in some way: Here's a list of games which use polygons in some way:
  
   * **//​[[game:​Asterisk & Obelisk XXL]]//** - Mostly 3-D, textured, and well animated. I think the enemies are sprites(?).   * **//​[[game:​Asterisk & Obelisk XXL]]//** - Mostly 3-D, textured, and well animated. I think the enemies are sprites(?).
 +  * **//​[[game:​ATV Quad Power Racing]]//​**
   * **//​[[game:​crazy_taxi_series#​Crazy Taxi: Catch a Ride]]//** - The backgroudns are 3-D, the cars and people sprites.   * **//​[[game:​crazy_taxi_series#​Crazy Taxi: Catch a Ride]]//** - The backgroudns are 3-D, the cars and people sprites.
   * **//​[[game:​Dave Mirra Freestyle BMX 2]]//** - Uses polygons models for the player.   * **//​[[game:​Dave Mirra Freestyle BMX 2]]//** - Uses polygons models for the player.
   * **//​[[game:​Driv3r]]//​** - Full polygonal, textured.   * **//​[[game:​Driv3r]]//​** - Full polygonal, textured.
 +  * **//​[[game:​Drome Racers]]//​**
   * **//​[[game:​james_bond_007_nightfire|James Bond 007: Nightfire]]//​** - Textured 3-D environments,​ sprites for enemies and player.   * **//​[[game:​james_bond_007_nightfire|James Bond 007: Nightfire]]//​** - Textured 3-D environments,​ sprites for enemies and player.
   * **//​[[game:​kill.switch]]//​**   * **//​[[game:​kill.switch]]//​**
 +  * **//​[[game:​Monster Truck Madness]]//​**
   * **//​[[game:​Payback]]//​** - Fully polygonal classic-//​[[game:​gta_series|GTA]]//​-like.   * **//​[[game:​Payback]]//​** - Fully polygonal classic-//​[[game:​gta_series|GTA]]//​-like.
 +  * **//​[[game:​Smashing Drive]]//**
   * **//​[[game:​ssx_series#​SSX 3]]//** - Fully polygonal and textured, but feels like slow motion.   * **//​[[game:​ssx_series#​SSX 3]]//** - Fully polygonal and textured, but feels like slow motion.
 +  * **//​[[game:​Star Wars: Flight of the Falcon]]//​**
   * **//​[[game:​Star X]]//** - Fully polygonal, flat shaded 3-D.   * **//​[[game:​Star X]]//** - Fully polygonal, flat shaded 3-D.
   * **//​[[game:​Stuntman]]//​**   * **//​[[game:​Stuntman]]//​**
 +  * **//​[[game:​super_monkey_call_series#​Super Monkey Ball Jr.]]//**
   * **//​[[game:​Tony Hawk’s Downhill Jam]]//** - Fully polygonal, mostly untextured.   * **//​[[game:​Tony Hawk’s Downhill Jam]]//** - Fully polygonal, mostly untextured.
   * **//​[[game:​Top Gear Rally]]//**   * **//​[[game:​Top Gear Rally]]//**
 +  * **//​[[game:​Ultimate Winder Games]]//**
   * **//​[[game:​V-Rally 3]]//**   * **//​[[game:​V-Rally 3]]//**
 +
 +==Voxels==
 +  * **//​[[game:​Monster Trucks]]//​**
 +  * **//​[[game:​Quad Desert Fury]]//**
  
 And here's a list for engines, tech demos, homebrew, etc. And here's a list for engines, tech demos, homebrew, etc.
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   * **Shin’en GBA Racer** (cancelled) - Fully polygonal (though maybe the cars are sprites?) overhead view, flat shaded ([[https://​www.youtube.com/​watch?​v=nok9bMha8JU&​feature=player_embedded|video]]).   * **Shin’en GBA Racer** (cancelled) - Fully polygonal (though maybe the cars are sprites?) overhead view, flat shaded ([[https://​www.youtube.com/​watch?​v=nok9bMha8JU&​feature=player_embedded|video]]).
   * **Yeti 3D** - Engine ([[https://​www.youtube.com/​watch?​v=t5_cnZabhig|video]]).   * **Yeti 3D** - Engine ([[https://​www.youtube.com/​watch?​v=t5_cnZabhig|video]]).
 +
 +==Semi-3D==
 +Game which use a variety of techniques to appear 3-D, appearing similar to raycasting.
 +
 +  * **//​[[game:​Back Track]]//**
 +  * **//​[[game:​ecks_vs_sever_series#​Ballistic:​ Ecks vs. Sever]]//**
 +  * **//​[[game:​Dark Arena]]//**
 +  * **//​[[game:​Doom]]//​**
 +  * **//​[[game:​Doom II]]//**
 +  * **//​[[game:​duken_nukem_3D#​Duke Nukem: Advance]]//​**
 +  * **//​[[game:​ecks_vs_sever_series#​Ecks vs. Sever]]//**
 +  * **//​[[game:​Ice Nine]]//**
 +  * **//​[[game:​medal_of_honor_series#​Medal of Honor: Underground]]//​**
 +  * **//​[[game:​serious_sam_sereis#​Serious Sam Advance]]//​**
 +  * **//​[[game:​Wolfenstein 3D]]//**
  
 ====Design==== ====Design====
 
 hardware/gba.txt · Last modified: 2017/04/08 09:58 (external edit)
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