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game:hatena_satena [2011/02/21 07:56] the_blueberry_hill Fixed genre:nonogames link |
game:hatena_satena [2017/04/08 09:58] |
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- | ======Hatena Satena====== | ||
- | **//Hatena Satenta//** is a [[genre:nonogames|nonogame]] with //[[Minesweeper]]// elements. Like any other nonogame, players use logic to reveal an image under the board. Unlike many games in the genre the pictures use several colours. The //Minesweeper// reference is due to the feature whereby if the cursor is hovered over a revealed tile it will indicate how many tiles of the same colour are adjacent. | ||
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- | It was released for the [[hardware:Game Boy Advance]], only in Japanese, and the Internet seems to be lacking help navigating the odd-ish menus. So here's some help: | ||
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- | =====Menu navigation ===== | ||
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- | ====Title Screen==== | ||
- | Nothing else do do but press start. When you first play the game this will lead to the [[#Tutorial Mode]], otherwise this leads to the [[#Main Menu]]. | ||
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- | ====Main Menu==== | ||
- | {{:fig:hatenta_satenta:main_menu.png }} Use the dpad to move the target reticle over the icon of the option you wish to select, and press A. Sometimes a little UFO will fly along the top of the screen, like //[[Space Invaders]]//. When I tried to shoot it it just sped up. | ||
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- | The top spacechip-looking icon takes you to the [[#Tutorial Mode]]. | ||
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- | Of the three below that: The first (from the left) goes to a [[#Puzzle Creation Mode]]; the middle option (the large, brown, UFO/Catbus thing) opens a [[#Puzzle Mode]]; the third, or rightmost, is where you go to [[#data|delete save data]]. | ||
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- | The icons in the bottom row take you to the different [[#Story Mode]] campaigns. | ||
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- | ====Tutorial Mode==== | ||
- | The icons are ordered by skill level. You can exit a tutorial by press L+R, then selecting the bottom menu option. | ||
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- | ====Puzzle Creation Mode==== | ||
- | Not too tough to figure out. The icons here actually make sense! | ||
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- | ====Puzzle Mode==== | ||
- | A separate set of puzzle to [[#Story Mode]], though they work a shade differently: here the timer counts up, instead of down. Scores are recorded. | ||
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- | ====Data==== | ||
- | There are three options here. Each one, I am assuming, deletes a different section of data. Press B to get the hell off this screen. | ||
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- | ====Story Mode==== | ||
- | {{:fig:hatenta_satenta:story_mode.png }} First there are three options. The top-left lets you continue your game. | ||
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- | The top-right starts a new game. This is the only thing you can do at first. Selecting it afterwards will delete your save. Upon selection you must a name (L and R cycle through character sets) eventually you'll end up in a room. click on the character to enter the game. Sometimes a present icon will appear, which you can click to enter a tough puzzle to earn pointless items! | ||
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- | The bottom icon is a puzzle replay/score attack mode, somewhat like the [[#Puzzle Mode]], but with a timer that, like the rest of story mode, counts down. Puzzles must be 'unlocked' in Story Mode first. | ||
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- | =====Controls===== | ||
- | The controls and functions when playing the puzzles are: | ||
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- | | A | Mark a tile | | ||
- | | | Use to switch to colour of tile currently under the cursor | | ||
- | | B | Cycles through the options within the current mark menu | | ||
- | | L | Seems to want to do something | | ||
- | | R | Cycle though your mark menus | | ||
- | | START | Opens a menu. The left-bottom option allows you to quit | | ||
- | | SELECT | Opens a menu. Once I changed some of the colours here | | ||
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- | =====See also===== | ||
- | * [[theme:Revealing Images]] | ||
- | * [[http://go.fireandrobot.com/doku.php?id=phasma:flatwoods_monster|Flatwoods Monster]] - at The Long Library wiki |