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sb:recommended:xbox360 [2017/06/23 02:26]
the_blueberry_hill link to lost planet 2 page
sb:recommended:xbox360 [2017/11/28 13:08]
nickperson Added recommendations
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     * The Blueberry Hill: I'm really enjoying swinging about in multiplayer,​ to the point where I wish there was a racing mode with no guns. I just want to swing forever~♥.     * The Blueberry Hill: I'm really enjoying swinging about in multiplayer,​ to the point where I wish there was a racing mode with no guns. I just want to swing forever~♥.
     * Felix: The physics (particularly on the weapons) feel totally one of a kind, the game has really nice colours, the game encourages you to diversify your weapons in order to level up, and getting all up in the level geometry is just terrific (when the game allows you to do it, which isn't always). The production is all over the place (not atypical of big studios contracting smaller devs with cashflow issues right around the era when Japanese companies were finally starting to get the hang of PS3-gen development) and I think that's where the game's negative impressions come from.     * Felix: The physics (particularly on the weapons) feel totally one of a kind, the game has really nice colours, the game encourages you to diversify your weapons in order to level up, and getting all up in the level geometry is just terrific (when the game allows you to do it, which isn't always). The production is all over the place (not atypical of big studios contracting smaller devs with cashflow issues right around the era when Japanese companies were finally starting to get the hang of PS3-gen development) and I think that's where the game's negative impressions come from.
 +
 +  ***//Blue Dragon//**
 +    * nickperson: There'​s nothing else quite like it. If you're not feeling it by the time you get through the Ancient Hospital, it might just not be your kind of game. It absolutely does not reward you for spending a lot of time exploring, talking to NPCs, doing side quests, etc, so try and blow through it as quickly as possible and don't let it overstay its welcome. And for the love of god, set the voice track to Japanese.
  
   ***//Brutal Legend//** (also on: PC, PS3)   ***//Brutal Legend//** (also on: PC, PS3)
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     * drobe: When you need an erection, accept no substitutes. //​[[game:​Bullet Witch]]// is the //​[[game:​god_hand|Godhand]]//​ on the 360, but before //​[[game:​Bayonetta]]//,​ which is the real //Godhand// on the 360.     * drobe: When you need an erection, accept no substitutes. //​[[game:​Bullet Witch]]// is the //​[[game:​god_hand|Godhand]]//​ on the 360, but before //​[[game:​Bayonetta]]//,​ which is the real //Godhand// on the 360.
     * Rudie: I have no clue what drobe is talking about up there! ​ In the game though the //Bullet Witch// cartwheeled between two flaming buses that were being hurdled at her by a [[character:​hover_brain|floating brain]]. She then proceeded to unleash a tornado that tore down the nearby buildings and sucked up the brain. ​ That wasn't a cutscene either!     * Rudie: I have no clue what drobe is talking about up there! ​ In the game though the //Bullet Witch// cartwheeled between two flaming buses that were being hurdled at her by a [[character:​hover_brain|floating brain]]. She then proceeded to unleash a tornado that tore down the nearby buildings and sucked up the brain. ​ That wasn't a cutscene either!
 +    * nickperson: Legendary game. The level design will expand your brain (horizontally?​) and the setpieces are as carefully crafted and abundant as in any classic 16-bit game. The thing that pushes it completely over the top is the jaw-droppingly hilarious, endearingly idiosyncratic physics engine.
  
   ***//​Burnout Paradise//​** (also on: PS3)   ***//​Burnout Paradise//​** (also on: PS3)
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   ***//Call of Duty 4: Modern Warfare//** (also on: PC, PS3, Wii)   ***//Call of Duty 4: Modern Warfare//** (also on: PC, PS3, Wii)
     *P1d40n3 : It's //MW//! A crunchy and well-paced campaign, enjoyable multiplayer...what'​s not to love? Consensus puts the best difficulty at Hardened; Veteran degenerates into memorization of enemy placement (no Halo style dynamic combat here; one mistake is death), and everything else is far to easy. That being said, Mile High Club (Epilogue mission) on Veteran is the providence of the Elite, and almost worth the price of admission. (Guess who's beaten it? -> THIS GUY <-)     *P1d40n3 : It's //MW//! A crunchy and well-paced campaign, enjoyable multiplayer...what'​s not to love? Consensus puts the best difficulty at Hardened; Veteran degenerates into memorization of enemy placement (no Halo style dynamic combat here; one mistake is death), and everything else is far to easy. That being said, Mile High Club (Epilogue mission) on Veteran is the providence of the Elite, and almost worth the price of admission. (Guess who's beaten it? -> THIS GUY <-)
 +    *nickperson:​ You can be too cool for Call of Duty but you will never be cool enough for this game.
  
   ***//Call of Duty: Modern Warfare 2//** (also on: PC, PS3)   ***//Call of Duty: Modern Warfare 2//** (also on: PC, PS3)
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   ***//​[[game:​edf_series#​Earth Defense Force 2017]]//**   ***//​[[game:​edf_series#​Earth Defense Force 2017]]//**
 +    * nickperson: I liked this one a lot more than //Earth Defense Force 2025//. There'​s no Havoc physics, no individual human bodies getting gored by ant mandibles, no innocent bystanders screaming actual words. Witness the screen filled with bug juice, frame rate in the single digits, and feel the power of true love.
  
   ***//​[[game:​edf_series#​Earth Defense Force Insect Armageddon]]//​** (also on: PS3, Windows) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=33398|forum thread]]   ***//​[[game:​edf_series#​Earth Defense Force Insect Armageddon]]//​** (also on: PS3, Windows) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=33398|forum thread]]
     * Rudie: It's //​[[game:​edf_series|EDF]]//​ with an online mode! //EDF//! //EDF//!     * Rudie: It's //​[[game:​edf_series|EDF]]//​ with an online mode! //EDF//! //EDF//!
     * The Blueberry Hill: The only member of the series I'd advise you to avoid.     * The Blueberry Hill: The only member of the series I'd advise you to avoid.
 +    * nickperson: From the makers of //Yogi Bear: The Video Game//. (Do not ever play this game.)
  
   ***//El Shaddai: Ascension of the Metatron//​** (also on: PS3) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=34236|forum thread]]   ***//El Shaddai: Ascension of the Metatron//​** (also on: PS3) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=34236|forum thread]]
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   ***//​Fallout:​ New Vegas//** (also on: PC, PS3) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=30078|forum thread]]   ***//​Fallout:​ New Vegas//** (also on: PC, PS3) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=30078|forum thread]]
     * CubaLibre: It's ok. The way the story branches and accommodates you is probably as good as the first //​[[game:​Fallout]]//,​ but the atmosphere is still a little too themepark and the FPS mechanics just suck compared to old action point tactical stuff. Plus it's still a goof-glitchy [[company:​bethesda|Bethesda]] halfdisaster. Their best effort since //​[[game:​tes_iii|Morrowind]]//​ though certainly.     * CubaLibre: It's ok. The way the story branches and accommodates you is probably as good as the first //​[[game:​Fallout]]//,​ but the atmosphere is still a little too themepark and the FPS mechanics just suck compared to old action point tactical stuff. Plus it's still a goof-glitchy [[company:​bethesda|Bethesda]] halfdisaster. Their best effort since //​[[game:​tes_iii|Morrowind]]//​ though certainly.
-      ​* Tulpa: So long as you don't use VATS (or play with the realism mod((should add link)) I keep recommending) the FPS mechanics work pretty fine (or better than most shooters). One of the big things about the realism mod is that it makes the AI act intelligently. They take cover, they flank, they use grenades. They don't charge you. If you stealth kill an ally of theirs, they will look for you. Even if they just find a dead body a little while later. Your companion doesn'​t step in the way of bullets anywhere near as often.\\ While I can kind of see the theme park criticism, it's a lot less present than in //​[[game:​Fallout 3]]//. Mostly comparable to //​[[game:​Fallout 2]]// (which makes sense, it's by the same guys.). There'​s a weird diversity to environments like in //FO2// (the disconnect between the old west feel of most of the world and the New Reno feel of //New Vegas// was jarring and certain factions feel out of place), but there'​s some attention paid to how these people live. There are farms, people herd cattle. There aren't untouched abandoned convenience stores fifty feet away from a town with a food shortage. The world actually feels lived in, at times. The game is just very similar to Fallout 2 but with a more interesting plot.\\ I don't think there are any generic respawning shooting gallery enemies other than wildlife. There'​s maybe two patches of feral ghouls in the entire game and only one group of unfriendly super mutants which can be dealt with without any ridiculous fucking bossfights (OR AVOIDED ENTIRELY). Everyone else actually has a place in the world. I kind of want to try a pacifist stealth/​diplomacy run of the game but that might be near impossible.+    ​* Tulpa: So long as you don't use VATS (or play with the realism mod((should add link)) I keep recommending) the FPS mechanics work pretty fine (or better than most shooters). One of the big things about the realism mod is that it makes the AI act intelligently. They take cover, they flank, they use grenades. They don't charge you. If you stealth kill an ally of theirs, they will look for you. Even if they just find a dead body a little while later. Your companion doesn'​t step in the way of bullets anywhere near as often.\\ While I can kind of see the theme park criticism, it's a lot less present than in //​[[game:​Fallout 3]]//. Mostly comparable to //​[[game:​Fallout 2]]// (which makes sense, it's by the same guys.). There'​s a weird diversity to environments like in //FO2// (the disconnect between the old west feel of most of the world and the New Reno feel of //New Vegas// was jarring and certain factions feel out of place), but there'​s some attention paid to how these people live. There are farms, people herd cattle. There aren't untouched abandoned convenience stores fifty feet away from a town with a food shortage. The world actually feels lived in, at times. The game is just very similar to Fallout 2 but with a more interesting plot.\\ I don't think there are any generic respawning shooting gallery enemies other than wildlife. There'​s maybe two patches of feral ghouls in the entire game and only one group of unfriendly super mutants which can be dealt with without any ridiculous fucking bossfights (OR AVOIDED ENTIRELY). Everyone else actually has a place in the world. I kind of want to try a pacifist stealth/​diplomacy run of the game but that might be near impossible
 +    * Ni Go Zero Ichi: It's 2017 and this is my first //Fallout// game, effectively my first Bethesda (or pseudo-Bethesda) game, and one of my first WRPGs. Coming from that super-naive perspective,​ I uh... I like how many little variables you can tweak to approach the game in different ways! My choices largely do not feel trivial but also not railroaded into an obvious "​right/​wrong"​ or "​good/​bad"​ dichotomy. I actually like VATS, it makes the clumsy action mechanics feel less like a flaw and more like an element of strategy (because the limitations on AP and variability in accuracy between VATS and real-time combat make for occasionally interesting tactical dilemmas). I'm playing on Xbox One and I have yet to encounter any major technical issues which I guess means they'​ve mostly been patched out at this point? Apart from there being slightly too much menu busywork, my main criticism is how tragically fucking ugly and stiff the game engine is, which I gather is ubiquitous to anything with Bethesda'​s name on it.
  
   ***//Gears of War//** (also on: PC; remade for XB1)   ***//Gears of War//** (also on: PC; remade for XB1)
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     * Rudie: //SUPER STREET FIGHTER IV// YOU FUCKERS.     * Rudie: //SUPER STREET FIGHTER IV// YOU FUCKERS.
     * P1d40n3: Not the greatest fighting game of all time, but it will doubtless prove the be an important one.     * P1d40n3: Not the greatest fighting game of all time, but it will doubtless prove the be an important one.
 +
 +  ***//Under Defeat//** (also on: Arcade, Dreamcast, PS3)
 +    * nickperson: This game was released outside of Japan via Games On Demand years later, in case you missed it!
 +
  
   ***//​Vampire Rain//**   ***//​Vampire Rain//**
 
 sb/recommended/xbox360.txt · Last modified: 2019/02/03 22:58 by gatotsu2501
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