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sb:recommended:wonderswan [2011/03/03 02:01] sniperhoneyviper makaimura |
sb:recommended:wonderswan [2011/10/11 20:54] sniperhoneyviper note about wonderwitch |
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***//Makaimura for Wonderswan//** | ***//Makaimura for Wonderswan//** | ||
*Sniper Honeyviper: Part of the Ghosts 'n Goblins series. Not a remake as the title would imply, but an original game. Unlike most of the series, this one's actually humanly possible to complete, although some enemy hitboxes are annoyingly larger than their sprites. The detailed monochrome graphics coupled with the discordant Wonderswan sound chip lend a strangely unsettling atmosphere to the proceedings. Includes a huge gallery mode with descriptions and statistics (in Japanese) for literally everything in the game. | *Sniper Honeyviper: Part of the Ghosts 'n Goblins series. Not a remake as the title would imply, but an original game. Unlike most of the series, this one's actually humanly possible to complete, although some enemy hitboxes are annoyingly larger than their sprites. The detailed monochrome graphics coupled with the discordant Wonderswan sound chip lend a strangely unsettling atmosphere to the proceedings. Includes a huge gallery mode with descriptions and statistics (in Japanese) for literally everything in the game. | ||
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+ | ===== WonderWitch ===== | ||
+ | The WonderWitch was a development kit and cartridge released by Bandai that allowed users to create their own WonderSwan games in conjunction with a PC. //Judgment Silversword// and //Dicing Knight// were made using this. //Cardinal Sins//, [[people:M-KAI]]'s sequel to //Judgement Silversword//, was only released as a WonderWitch file through the creator's website, and there is no emulator that currently supports the WonderWitch cart. This meant that a physical WonderWitch was required to play //Cardinal Sins//, until a reprogrammed port of the game was included with //[[game:Eschatos]].// The WonderWitch mascot also appears as a hidden bonus item in //[[game:Eschatos]].// |