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sb:recommended:wii_u [2015/06/10 17:05] gatotsu2501 |
sb:recommended:wii_u [2017/11/01 19:35] (current) gatotsu2501 |
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=====Recommended Wii U Games===== | =====Recommended Wii U Games===== | ||
+ | ***//Bayonetta//** (also on: 360, PS3) | ||
+ | |||
+ | ***//Bayonetta 2//** | ||
***//Deus Ex: Human Revolution Director's Cut//** (also on: 360, PC, PS3) | ***//Deus Ex: Human Revolution Director's Cut//** (also on: 360, PC, PS3) | ||
- | * Ni Go Zero Ichi: Out of all the seventh-gen games haphazardly ported to the system by third parties, this is the only one that's generally accepted as actually being superior on the Wii U. | + | * Ni Go Zero Ichi: Out of all the seventh-gen games haphazardly ported to the system by third parties, this is the only one apart from //Bayonetta// that's generally accepted as actually being superior on the Wii U - mostly due to smart integration of the Gamepad for complex map and menu navigation, plus a few other imaginative interface quirks. No amount of rebalancing and UI improvements will fix that godawful swindle of an ending, though. |
* Felix: Others that are at least acceptable, by the way (on top of being great games to begin with, which cost almost no money on Wii U because no one bought them), include FIFA 2013 and Mass Effect 3. | * Felix: Others that are at least acceptable, by the way (on top of being great games to begin with, which cost almost no money on Wii U because no one bought them), include FIFA 2013 and Mass Effect 3. | ||
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- | ***//Donkey Kong Country: Tropical Freeze//** | ||
- | * Ni Go Zero Ichi: The rebooted //Donkey Kong Country// games don't quite have Rare's distinctive personality, but from a level design standpoint they're vastly superior to any of the SNES titles. This one even ropes in ex-Rare maestro David Wise to compose the score, so that's nice. | ||
***//The Legend of Zelda: The Wind Waker HD//** | ***//The Legend of Zelda: The Wind Waker HD//** | ||
* Ni Go Zero Ichi: Allegedly smoothes over some of //The Wind Waker//'s problems with pacing, fetch-questing and lax difficulty, at the bizarre cost of actually looking aesthetically //worse//, by a significant margin, than the original version of the game released over a decade prior. Considering that the visuals are nigh-universally agreed to be //Wind Waker//'s strongest point, your mileage may vary on whether this constitutes a dealbreaker. | * Ni Go Zero Ichi: Allegedly smoothes over some of //The Wind Waker//'s problems with pacing, fetch-questing and lax difficulty, at the bizarre cost of actually looking aesthetically //worse//, by a significant margin, than the original version of the game released over a decade prior. Considering that the visuals are nigh-universally agreed to be //Wind Waker//'s strongest point, your mileage may vary on whether this constitutes a dealbreaker. | ||
- | ***//Mario Kart 8//** | + | ***//The Legend of Zelda: Breath of the Wild//** (also on: Switch) |
- | * Ni Go Zero Ichi: I'm no //MK// maven, but this is definitely head and shoulders above the Wii version. Cheap items are nerfed and/or marginalized, and the prominence of items and luck-based shit in general is diminished; the visuals, music and SFX are far less obnoxious; and customization options are even deeper. A lot of the new courses are a little... funky for my tastes, but there are an equal number of "classic" courses so whatever. Haven't tried out online play yet. | + | |
+ | ***//Mario Kart 8//** (also on: Switch) | ||
+ | * Ni Go Zero Ichi: I'm no //MK// maven, but this is definitely head and shoulders above the Wii version. Cheap items are nerfed and/or marginalized, and the prominence of items and luck-based shit in general is diminished; the visuals, music and SFX are far less obnoxious; and customization options are even deeper. A lot of the new courses are a little... funky for my tastes, but there are an equal number of "classic" courses so whatever. Online play is really... functional. | ||
***//Monster Hunter 3 Ultimate//** (also on: 3DS) | ***//Monster Hunter 3 Ultimate//** (also on: 3DS) | ||
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***//Super Mario 3D World//** | ***//Super Mario 3D World//** | ||
* Felix: Actually as fantastic as everyone says. My biggest complaint is that it feels like a shame to "waste" the easy early levels on single-player if you don't have three friends around right when you start the game, since it starts out very accessible and gets very challenging toward the end. | * Felix: Actually as fantastic as everyone says. My biggest complaint is that it feels like a shame to "waste" the easy early levels on single-player if you don't have three friends around right when you start the game, since it starts out very accessible and gets very challenging toward the end. | ||
+ | |||
+ | ***//Super Mario Maker//** | ||
***//Super Smash Bros. for Wii U//** (also on: 3DS) | ***//Super Smash Bros. for Wii U//** (also on: 3DS) | ||
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***//The Wonderful 101//** | ***//The Wonderful 101//** | ||
* Felix: I really don't think this is very good -- there are a lot of dual-screen gimmicks, more stuff to do in the menus than I wanted to look at, and most of the combat seems to take an artificially long time. Only played the demo, though. It's definitely aesthetically well-realized, but to be honest, so are all of Platinum's games. | * Felix: I really don't think this is very good -- there are a lot of dual-screen gimmicks, more stuff to do in the menus than I wanted to look at, and most of the combat seems to take an artificially long time. Only played the demo, though. It's definitely aesthetically well-realized, but to be honest, so are all of Platinum's games. | ||
+ | |||
+ | ***//Xenoblade X//** | ||
+ | * Ni Go Zero Ichi: This game is a fucking mess but I played over 150 hours of it and don't immediately wince at the thought of playing it some more so it must be doing something right. | ||
***//ZombiU//** | ***//ZombiU//** |