Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision Both sides next revision
sb:recommended:mods [2012/07/10 05:17]
the_blueberry_hill Super Metroid Eris 2012
sb:recommended:mods [2012/10/22 06:04]
spectralsound
Line 155: Line 155:
     *Sketchz: this guy has nailed the //Metroid// atmosphere perfectly.     *Sketchz: this guy has nailed the //Metroid// atmosphere perfectly.
     *RT-55J: It [is] so alien, bizarre, hostile, wonderful, unnerving, and //​impenetrable//​. After about two hours of play time I had only found the morph ball and two missile packs, and ended up looping right back to my ship with no idea where to go next (multiple times). It was wonderful. Eventually I started making actual progress (at an accelerating rate), and began to understand the world'​s structure and logic, which was a very satisfying feat given my prior difficulties. Unfortunately,​ this sense of impenetrability doesn'​t (can'​t) exist on replays, but it's a well-made enough game that it's still worthwhile just to play it.     *RT-55J: It [is] so alien, bizarre, hostile, wonderful, unnerving, and //​impenetrable//​. After about two hours of play time I had only found the morph ball and two missile packs, and ended up looping right back to my ship with no idea where to go next (multiple times). It was wonderful. Eventually I started making actual progress (at an accelerating rate), and began to understand the world'​s structure and logic, which was a very satisfying feat given my prior difficulties. Unfortunately,​ this sense of impenetrability doesn'​t (can'​t) exist on replays, but it's a well-made enough game that it's still worthwhile just to play it.
 +    * spectralsound:​ the atmosphere is //damn// perfect, but the gating and linear nature of the original //Super Metroid// are at near-ridiculous levels here, often necessitating running back and forth between opposite parts of the map, and the difficulty and sparse save points mean you might end up replaying the same ungodly-hard section two or three times unless you use save states. i did like the claustrophobic nature of the map, until it opened up into a lower area and became kind of bland. not a game for the impatient or easily frustrated.
  
   * **//Super Metroid Eris 2012//** - [[http://​www.digital-mantra.com/​eris/​|download]]   * **//Super Metroid Eris 2012//** - [[http://​www.digital-mantra.com/​eris/​|download]]
 
 sb/recommended/mods.txt · Last modified: 2017/07/24 19:16 by rt-55j
[unknown button type]
 
Recent changes RSS feed Driven by DokuWiki