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sb:recommended:gamecube [2016/10/29 00:34]
mothmanspirit
sb:recommended:gamecube [2017/02/06 08:36]
the_blueberry_hill PN03 comments :D
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   ***//P.N. 03//** - [[http://​forums.selectbutton.net/​viewtopic.php?​t=1924|forum thread]] [[http://​www.insertcredit.com/​reviews/​pn03/​index.html|Insert Credit review]]   ***//P.N. 03//** - [[http://​forums.selectbutton.net/​viewtopic.php?​t=1924|forum thread]] [[http://​www.insertcredit.com/​reviews/​pn03/​index.html|Insert Credit review]]
     * Sniper Honeyviper: //​[[game:​Dodonpachi]]//​ meets //​[[game:​God Hand]]//. Really dull in comparison to both of those games, but the combo system is great fun.     * Sniper Honeyviper: //​[[game:​Dodonpachi]]//​ meets //​[[game:​God Hand]]//. Really dull in comparison to both of those games, but the combo system is great fun.
-    *The Blueberry Hill: Brilliant game. Something like a [[genre:​shooters#​Vertical Shooter|vertical shooter]] (maybe even //​[[game:​Space Invaders]]//,​ but played from a third-person action game perspective.+    * The Blueberry Hill: Brilliant game. Something like a [[genre:​shooters#​Vertical Shooter|vertical shooter]] (maybe even //​[[game:​Space Invaders]]//,​ but played from a third-person action game perspective
 +    * notbov: Man, //PN03// is a good vidcon. I think my first go around, I just didn't get it, but I'm messing around with it now and something clicked. I love this game. It's mechanically pure in a way later [[people:​shinji_mikami|Mikami]] joints (I'm thinking mostly of //​[[game:​Vanquish]]//​ here) kind of miss. It's like //​[[game:​Gungrave]]//,​ but good because you actually have to dodge shit and abuse/take advantage of stuff instead of being a dumb tank. It feels good to play, to the point where I'll forgive having special moves mapped to d-pad motions (it sure would be great if the [[hardware:​Gamecube]] had a d-pad bigger than a penny). Man, it even looks good too some 14 years later because they went all in on minimalist design and color pallet and threw a shit ton of polygons and lighting around. It is a Video Game-ass Video Game. 
 +    * Silverboy: I consider it Japan'​s answer to //​[[game:​mdk_series|MDK]]//​. There'​s a lot more spatial awareness going on in that game than almost any other [[people:​shinji_mikami|Mikami]] game made before or after. Not as conscious as //MDK// spatially but far more so than most 3D action games coming out at that time. Hell, I would say most action games miss this nuanced element overall even to this day.\\ Might be one of Mikami'​s best, imo.
  
   ***//​Resident Evil//** (also on: PSN, Wii, XBLA) [[http://​www.actionbutton.net/?​p=252| Action Button review]]   ***//​Resident Evil//** (also on: PSN, Wii, XBLA) [[http://​www.actionbutton.net/?​p=252| Action Button review]]
 
 sb/recommended/gamecube.txt · Last modified: 2021/10/23 02:30 by tony
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