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sb:recommended:gamecube [2021/10/04 13:03]
tony
sb:recommended:gamecube [2021/10/05 10:59]
tony
Line 82: Line 82:
     * gatotsu2501:​ Sometimes I wonder whether one day, evolved humans or super-intelligent aliens will unearth and play //​Killer7//,​ and the whole thing will make perfect sense to them. Until that day, it will continue to be a breathtakingly ambitious clusterfuck of a game that falls JUST short of making any sense at all, but god damn if it isn't one hell of a ride, worth even putting up with the middling gameplay at least once. Can anyone who knows Japanese tell me if the JP subtitle script is as obtuse and impenetrable as the English dialogue?     * gatotsu2501:​ Sometimes I wonder whether one day, evolved humans or super-intelligent aliens will unearth and play //​Killer7//,​ and the whole thing will make perfect sense to them. Until that day, it will continue to be a breathtakingly ambitious clusterfuck of a game that falls JUST short of making any sense at all, but god damn if it isn't one hell of a ride, worth even putting up with the middling gameplay at least once. Can anyone who knows Japanese tell me if the JP subtitle script is as obtuse and impenetrable as the English dialogue?
     * shnozlak: this game feels so fair and so well executed even someone who thinks they are terrible at shooters can grow to love it.     * shnozlak: this game feels so fair and so well executed even someone who thinks they are terrible at shooters can grow to love it.
-    * The confusing way the plot is presented (and, perhaps, its nature and what Suda51 wants to tell us here) makes it not nearly as engaging as that of Silver Case (or its follow-up, 25th Ward). There are some humor and attempts to make meta-jokes and satire, ​but all is confusing, half-accomplished. The action is boring and repetitive. Diying is a chore because redoing sections of the game is not fun. The loop of finding objects to proceed is repetitive too. In my opinion, a mediocre game with some occasionally original ways of attempting ​to break the forth wall, which for some have been enough to make it a cult, oversold as a great game. More interesting as a prototypal study, rather than something to play. The aesthetics are interesting for a while and the soundtrack is nice (albeit there is not much variety, and Silver Case and its sequel have much better ones).+    * Tony: the confusing way the plot is presented (and, perhaps, its nature and what Suda51 wants to tell) makes it not nearly as engaging as those of Silver Case and its follow-up, 25th Ward. There are humor and attempts to make meta-jokes and satire, ​although the latters feel confusing, half-accomplished. The action is boring and repetitive. Diying is a chore because redoing sections of the game is not fun. The loop of finding objects to proceed is repetitive too. In my opinion, a mediocre game (oversold as great) ​with some explosive attempts ​to break the forth wall, which for some have been enough to make it a cult. More interesting as a prototypal study, rather than something to play. The aesthetics are interesting for a while and the soundtrack is nice (albeit there is not much variety, and Silver Case and its sequel have much better ones).
  
   ***//Kirby Air Ride//**   ***//Kirby Air Ride//**
 
 sb/recommended/gamecube.txt · Last modified: 2021/10/23 02:30 by tony
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