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sb:recommended:gameboy_color [2014/06/14 04:10] gatotsu2501 |
sb:recommended:gameboy_color [2014/12/26 21:22] 96.248.99.175 |
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* This Machine Kills Fascis: The dungeons are rogue-likes, but there's actually a traditional JRPG overworld with towns. So you actually get to keep all your loot. [...] Oh, and the battle system is pretty original too. It's turn-based with a nine-person party, oriented in a grid. The layout of the grid determines some of your abilities and elemental orientation. All-in-all it's a pretty unique, fun, JRPG. | * This Machine Kills Fascis: The dungeons are rogue-likes, but there's actually a traditional JRPG overworld with towns. So you actually get to keep all your loot. [...] Oh, and the battle system is pretty original too. It's turn-based with a nine-person party, oriented in a grid. The layout of the grid determines some of your abilities and elemental orientation. All-in-all it's a pretty unique, fun, JRPG. | ||
- | ***//Mario Tennis//** | + | ***//Mario Tennis//** (also on: 3DS VC) |
* gatotsu2501: An odd hybrid of tennis game and RPG that works surprisingly well. There are some lessons on real-life tennis worked in there that inspired a short-lived interest in the sport for me back in the day. After leveling your character up into a tennis demigod, you can use the N64 Transfer Pak to bring him into the console version of the game. Your friends can do the same. It's pretty fun. | * gatotsu2501: An odd hybrid of tennis game and RPG that works surprisingly well. There are some lessons on real-life tennis worked in there that inspired a short-lived interest in the sport for me back in the day. After leveling your character up into a tennis demigod, you can use the N64 Transfer Pak to bring him into the console version of the game. Your friends can do the same. It's pretty fun. | ||
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***//Shantae//** (also on: 3DS VC) | ***//Shantae//** (also on: 3DS VC) | ||
- | ***//Super Mario Bros. Deluxe//** | + | ***//Super Mario Bros. Deluxe//** (also on: 3DS VC) |
* vamos: They kept things the same size but added the ability to look up, down and ahead. Although none of these are particularly needed, I didn't have any problems with leaps of faith. The challenge mode — finding hidden coins, getting a certain score etc — is really well done and excellent for playing in short bursts, i.e. perfect for a handheld. Plus there's the SMB2 / Lost Levels in there too. I had a great time with it. | * vamos: They kept things the same size but added the ability to look up, down and ahead. Although none of these are particularly needed, I didn't have any problems with leaps of faith. The challenge mode — finding hidden coins, getting a certain score etc — is really well done and excellent for playing in short bursts, i.e. perfect for a handheld. Plus there's the SMB2 / Lost Levels in there too. I had a great time with it. | ||
* showka: They NES sprites seem cooler on the GBC screen, and it always felt like they made the colors more poppy. The extras were cool too. | * showka: They NES sprites seem cooler on the GBC screen, and it always felt like they made the colors more poppy. The extras were cool too. |