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pattern:isometric_perspective [2011/04/10 02:55]
the_blueberry_hill Playing with intro; another wikipedia link; started using my head, a bit
pattern:isometric_perspective [2011/04/10 03:00]
the_blueberry_hill diagram of types from wikipedia. Will make SB version later
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 More commonly games described as such will use [[wp>​oblique projection]],​ but '​isometric'​ is an effective term for discussing games with a skewed, three-dimensional perspective. Most typically characters in these games will be restricted to diagonal movements, and the awkwardness of these being an important mechanic in some action/​adventure games. More commonly games described as such will use [[wp>​oblique projection]],​ but '​isometric'​ is an effective term for discussing games with a skewed, three-dimensional perspective. Most typically characters in these games will be restricted to diagonal movements, and the awkwardness of these being an important mechanic in some action/​adventure games.
  
-=====Isometric=====+=====Games categorised by their projection type===== 
 +{{ http://​upload.wikimedia.org/​wikipedia/​commons/​4/​41/​Graphical_projection_comparison.png?​300}} 
 +====Isometric====
  
-=====Dimetric=====+====Dimetric====
  
-=====Oblique=====+====Oblique====
  
-=====Bastards=====+====Bastards====
 For games using their own perspectives,​ of where parts are rendered in conflicting types. For games using their own perspectives,​ of where parts are rendered in conflicting types.
   * //Mother// series   * //Mother// series
 
 pattern/isometric_perspective.txt · Last modified: 2017/04/08 09:58 (external edit)
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