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pattern:geometric_attacks [2012/04/09 02:56] the_blueberry_hill Link to Kotaku article |
pattern:geometric_attacks [2017/04/08 09:58] |
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- | ====== Geometric Attacks ====== | ||
- | Enemy attacks patterned after common geometric functions. | ||
- | |||
- | ===== Parabola ===== | ||
- | *Mario series (SMB, SMW) | ||
- | *//Zelda 2// | ||
- | |||
- | ===== Sine Wave ===== | ||
- | *Castlevania series (I, SOTN) | ||
- | *//DKC[2?]// | ||
- | *//Rocket Knight Adventures// (bouncing barrels on airship) | ||
- | *//Super Ghouls n Ghosts// | ||
- | *//Zelda 2// | ||
- | |||
- | =====See also===== | ||
- | * [[http://kotaku.com/5888474/the-perfect-moves-of-a-video-game-bad-guy|The Perfect Moves of an Asshole Video Game Bad Guy]] - February 2012 article, by Hamish Todd, on sine wave patterns in the //[[game:castlevania_series|Castlevania]]// series. |