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game:donkey_konga_series [2011/02/03 07:40]
the_blueberry_hill created - started
game:donkey_konga_series [2011/02/09 18:52]
sniperhoneyviper cleanup, added info
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 ====== Donkey Konga ====== ====== Donkey Konga ======
-{{ :​fig:​donkeykong:​donkeykong1.png}} [[company:​Namco]]'​s **//Donkey Konga// series** are music games, released on the [[hardware:​Gamecube]],​ which use a bongo-impersonating ​periferal. What is rally wonderful about them is that they, apart from taking input from hitting the tops of the drums, they have a microphone built-into sense clapping!+{{ :​fig:​donkeykong:​donkeykong1.png}} [[company:​Namco]]'​s **//Donkey Konga// series** are music games, released on the [[hardware:​Gamecube]],​ which use a bongo-impersonating ​peripheral. They can be considered spin-offs of the voluminous //Taiko no Tatsujin// series, also by Namco, since both have very similar mechanics and rhythm notation. What is really ​wonderful about them is that apart from taking input from hitting the tops of the drums, they have a microphone built in to sense clapping!
  
-Each region'​s (Japan, North America, and PAL) games have their own tracklists, with some overlap. While the NA/PAL versions have some pretty awful stuff, the Japanese versions have some pretty ​fun J-Pop. The third Japanese game even has some Famicom music from Namco and Nintendo games---original ​version, not covers.+Each region'​s (Japan, North America, and PAL) games have their own tracklists, with some overlap. While the NA/PAL versions have some pretty awful stuff, the Japanese versions have some decently ​fun J-Pop and anime themes. The third Japanese game (unreleased in the West) even has some Famicom music from Namco and Nintendo games---original ​versions, not covers.
   * [[wp>​List_of_songs_in_the_Donkey_Konga_series]]   * [[wp>​List_of_songs_in_the_Donkey_Konga_series]]
 +
 +Aside from Nintendo'​s //Jungle Beat//, these are the only games to support the Gamecube bongos. The series would get a huge nod in //Super Smash Bros. Brawl//, as Donkey Kong's most powerful move requires the player to tap a button to the rhythm.
 
 game/donkey_konga_series.txt · Last modified: 2017/04/08 09:58 (external edit)
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