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sb:recommended:xbox360 [2017/11/28 14:09]
nickperson
sb:recommended:xbox360 [2019/02/03 22:58]
gatotsu2501
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   ***//Blue Dragon//**   ***//Blue Dragon//**
-    * nickperson: There'​s nothing else quite like it. If you're not feeling it by the time you get through the Ancient Hospital, it might just not be your kind of game. It absolutely does not reward you for spending a lot of time exploring, talking to NPCs, doing side quests, etc, so try and blow through it as quickly as possible and don't let it overstay its welcome. And for the love of god, set the voice track to Japanese.+    * alfred: There'​s nothing else quite like it. If you're not feeling it by the time you get through the Ancient Hospital, it might just not be your kind of game. It absolutely does not reward you for spending a lot of time exploring, talking to NPCs, doing side quests, etc, so try and blow through it as quickly as possible and don't let it overstay its welcome. And for the love of god, set the voice track to Japanese.
  
   ***//Brutal Legend//** (also on: PC, PS3)   ***//Brutal Legend//** (also on: PC, PS3)
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     * drobe: When you need an erection, accept no substitutes. //​[[game:​Bullet Witch]]// is the //​[[game:​god_hand|Godhand]]//​ on the 360, but before //​[[game:​Bayonetta]]//,​ which is the real //Godhand// on the 360.     * drobe: When you need an erection, accept no substitutes. //​[[game:​Bullet Witch]]// is the //​[[game:​god_hand|Godhand]]//​ on the 360, but before //​[[game:​Bayonetta]]//,​ which is the real //Godhand// on the 360.
     * Rudie: I have no clue what drobe is talking about up there! ​ In the game though the //Bullet Witch// cartwheeled between two flaming buses that were being hurdled at her by a [[character:​hover_brain|floating brain]]. She then proceeded to unleash a tornado that tore down the nearby buildings and sucked up the brain. ​ That wasn't a cutscene either!     * Rudie: I have no clue what drobe is talking about up there! ​ In the game though the //Bullet Witch// cartwheeled between two flaming buses that were being hurdled at her by a [[character:​hover_brain|floating brain]]. She then proceeded to unleash a tornado that tore down the nearby buildings and sucked up the brain. ​ That wasn't a cutscene either!
-    * nickperson: Legendary game. The level design will expand your brain (horizontally?​) ​and the setpieces are as carefully crafted and abundant as in any classic 16-bit game. The thing that pushes it completely over the top is the jaw-droppingly hilarious, endearingly idiosyncratic physics engine.+    * alfred: Legendary game. The level design will expand your brain and the setpieces are as carefully crafted and abundant as in any classic 16-bit ​action ​game. The thing that pushes it completely over the top is the jaw-droppingly hilarious, endearingly idiosyncratic physics engine.
  
   ***//​Burnout Paradise//​** (also on: PS3)   ***//​Burnout Paradise//​** (also on: PS3)
     * gatotsu2501:​ Have you ever wondered what //​[[game:​gta_series|GTA]]//​ would be like if the car physics were actually good and [[company:​rockstar|Rockstar]] wasn't so fetishistically focused on enabling the player to mass-murder pedestrians?​ It'd probably be something like this. Zooming around the city just for the hell of it is really a joy, and trying to wreck your car in the most spectacular way possible never gets old. I've played it for hours and hours now and barely even done any races.     * gatotsu2501:​ Have you ever wondered what //​[[game:​gta_series|GTA]]//​ would be like if the car physics were actually good and [[company:​rockstar|Rockstar]] wasn't so fetishistically focused on enabling the player to mass-murder pedestrians?​ It'd probably be something like this. Zooming around the city just for the hell of it is really a joy, and trying to wreck your car in the most spectacular way possible never gets old. I've played it for hours and hours now and barely even done any races.
     * Felix: Pretty bad if, like me, your favourite part of Burnout 3 was the Crash Mode. Otherwise a really swell achievement,​ though I think the open world tone/pacing is all wrong for Burnout.     * Felix: Pretty bad if, like me, your favourite part of Burnout 3 was the Crash Mode. Otherwise a really swell achievement,​ though I think the open world tone/pacing is all wrong for Burnout.
 +
 +  ***//Call of Duty 2//**
 +    * 2501: The Xbox One-patched version of this game gets it running in full HD at a silky 60fps, and the result feels almost like a new game. Nearly everything that was acclaimed in //Modern Warfare// had its roots in //CoD2//, and the savvy design of its setpieces has literally never shone through better than it does now.
  
   ***//Call of Duty 4: Modern Warfare//** (also on: PC, PS3, Wii)   ***//Call of Duty 4: Modern Warfare//** (also on: PC, PS3, Wii)
     *P1d40n3 : It's //MW//! A crunchy and well-paced campaign, enjoyable multiplayer...what'​s not to love? Consensus puts the best difficulty at Hardened; Veteran degenerates into memorization of enemy placement (no Halo style dynamic combat here; one mistake is death), and everything else is far to easy. That being said, Mile High Club (Epilogue mission) on Veteran is the providence of the Elite, and almost worth the price of admission. (Guess who's beaten it? -> THIS GUY <-)     *P1d40n3 : It's //MW//! A crunchy and well-paced campaign, enjoyable multiplayer...what'​s not to love? Consensus puts the best difficulty at Hardened; Veteran degenerates into memorization of enemy placement (no Halo style dynamic combat here; one mistake is death), and everything else is far to easy. That being said, Mile High Club (Epilogue mission) on Veteran is the providence of the Elite, and almost worth the price of admission. (Guess who's beaten it? -> THIS GUY <-)
-    *nickperson:​ You can be too cool for Call of Duty but you will never be cool enough for this game. 
  
   ***//Call of Duty: Modern Warfare 2//** (also on: PC, PS3)   ***//Call of Duty: Modern Warfare 2//** (also on: PC, PS3)
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   ***//​[[game:​edf_series#​Earth Defense Force 2017]]//**   ***//​[[game:​edf_series#​Earth Defense Force 2017]]//**
-    * nickperson: I liked this one a lot more than //Earth Defense Force 2025//. There'​s no Havoc physics, no individual human bodies getting gored by ant mandibles, no innocent bystanders screaming actual words. Witness the screen filled with bug juice, frame rate in the single digits, and feel the power of true love.+    * alfred: I liked this one a lot more than //Earth Defense Force 2025//.
  
   ***//​[[game:​edf_series#​Earth Defense Force Insect Armageddon]]//​** (also on: PS3, Windows) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=33398|forum thread]]   ***//​[[game:​edf_series#​Earth Defense Force Insect Armageddon]]//​** (also on: PS3, Windows) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=33398|forum thread]]
     * Rudie: It's //​[[game:​edf_series|EDF]]//​ with an online mode! //EDF//! //EDF//!     * Rudie: It's //​[[game:​edf_series|EDF]]//​ with an online mode! //EDF//! //EDF//!
     * The Blueberry Hill: The only member of the series I'd advise you to avoid.     * The Blueberry Hill: The only member of the series I'd advise you to avoid.
-    * nickperson: From the makers of //Yogi Bear: The Video Game//. (Do not ever play this game.) 
  
   ***//El Shaddai: Ascension of the Metatron//​** (also on: PS3) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=34236|forum thread]]   ***//El Shaddai: Ascension of the Metatron//​** (also on: PS3) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=34236|forum thread]]
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   ***//​[[game:​nier]]//​** (also on: PS3)   ***//​[[game:​nier]]//​** (also on: PS3)
     * Rudie: A great Zelda-like from [[company:​Cavia]] that killed said company when it didn't sell.  It features great genre mixing with bullet-hell bosses and a visual novel dungeon as examples. ​ The characters are wonderfully entertaining. ​ Also: Boar Drifting.     * Rudie: A great Zelda-like from [[company:​Cavia]] that killed said company when it didn't sell.  It features great genre mixing with bullet-hell bosses and a visual novel dungeon as examples. ​ The characters are wonderfully entertaining. ​ Also: Boar Drifting.
-    * nickperson: The mechanics and design, while as great as any other Cavia game, don't add up to anything significant on their own. But this game is absolutely drenched with a sense of uncanniness and millenarian dread. Even the fetch quests are meaningful in this context.+    * alfred: The mechanics and design, while as great as any other Cavia game, don't add up to anything significant on their own. But this game is absolutely drenched with a sense of uncanniness and millenarian dread. Even the fetch quests are meaningful in this context.
  
   ***//Ninja Blade//** (also on: PC)   ***//Ninja Blade//** (also on: PC)
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   ***//Under Defeat//** (also on: Arcade, Dreamcast, PS3)   ***//Under Defeat//** (also on: Arcade, Dreamcast, PS3)
-    * nickperson: This game was released outside of Japan via Games On Demand years later, in case you missed it!+    * alfred: This game was released outside of Japan via Games On Demand years later, in case you missed it!
  
  
 
 sb/recommended/xbox360.txt · Last modified: 2019/02/03 22:58 by gatotsu2501
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