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sb:recommended:switch [2020/06/03 18:56]
tony
sb:recommended:switch [2020/06/03 19:08]
tony
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   ***//The Legend of Zelda: Breath of the Wild//** (also on: Wii U) - [[https://​selectbutton.net/​t/​zelda-breath-of-the-wild/​1983|forum thread]]   ***//The Legend of Zelda: Breath of the Wild//** (also on: Wii U) - [[https://​selectbutton.net/​t/​zelda-breath-of-the-wild/​1983|forum thread]]
     * felix: one of the best parts of this game is encountering a confusing new challenge and immediately thinking “I must not have the key for this gate” yet //you always do.// such an overdue inversion of Zelda.     * felix: one of the best parts of this game is encountering a confusing new challenge and immediately thinking “I must not have the key for this gate” yet //you always do.// such an overdue inversion of Zelda.
-    * Tony: the game manages to create a great atmosphere, ​the palette is very good,​certain fights (Lynels) are furious andepic. Many overworld environments are unforgettable (my favourite being the snow area with the japanese quest). Though, the game has many defects: the weapons breaking at obsessive frequency; the retarded cuscenes involving Zelda; the all-samey shrines, which are a very poor replacement for dungeons. There is a shrine in one of the DLC, which is wonderful, full of traps, ​fast, and reminded me strongly of the feeling I used to have when being in the dungeons of Ocarina of Time. Finally, there is really too little monster variety (too few assets); and the final battle with Ganon was a total mess.+    * Tony: the game art style and the palette produce ​great atmosphere, ​many overworld environments are unforgettable (my favourite being the snow area with the japanese quest); certain fights (Lynels) are furious and epic. Though, the game has so many defects: the weapons breaking at obsessive frequency; the retarded cuscenes involving Zelda; the all-samey shrines, which are a very poor replacement for dungeons. There is a wonderful ​shrine in one of the DLC, full of traps, ​which reminded me strongly of the feeling I used to have when being in the dungeons of Ocarina of Time. Most other shrines feel like busywork, or demos for the gravity gun. Finally, there is really too little monster variety (too few assets); and the final battle with Ganon was a total mess.
  
   ***//Puyo Puyo Tetris//**   ***//Puyo Puyo Tetris//**
 
 sb/recommended/switch.txt · Last modified: 2020/06/03 19:08 by tony
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