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sb:recommended:playstation [2022/12/01 10:17] tony |
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***//Baroque//** (also on: Saturn - JP only; Wii/PS2 as remake) | ***//Baroque//** (also on: Saturn - JP only; Wii/PS2 as remake) | ||
- | * Tony: The atmosphere, the desperate and fragmented story are quite intriguing. Movement is decent, combat is simple and traversal starts as interesting but can become quite monotonous; surviving in the different levels is mostly a game of inventory management. A not-that-great game enriched by its bleak atmosphere and scattered storytelling. Overall, I quite liked the game, but I don’t love it. I can understand why it’s gained a cult status (probably inflated also by its relative obscurity), although I don’t share the same view. The PSX fan translation was completed in 2022 and is the preferable way to try the game. The Wii/PS2 remake graphical style takes a turn towards anime/super deformed. | + | * Tony: The atmosphere, the desperate and fragmented story are quite intriguing. Movement is decent, combat is simple and traversal starts as interesting but can become quite monotonous; surviving in the different levels is mostly a game of inventory management. A not-that-great game enriched by its bleak atmosphere and scattered storytelling. Overall, I quite liked the game, but I don’t love it. I can understand why it’s gained a cult status (probably inflated also by its relative obscurity), although I don’t share the same view. The PSX English fan translation was completed in 2022 and is the preferable way to try the game. The Wii/PS2 remake graphical style takes a turn towards anime/super deformed. |
***//Blood Omen: Legacy of Kain//** (also on: PC, PSN) | ***//Blood Omen: Legacy of Kain//** (also on: PC, PSN) | ||
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***//Hellnight//** | ***//Hellnight//** | ||
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+ | ***//Iblard//** | ||
+ | * Tony: A proto-walking simulator with light puzzle elements, very charming environments (the game is an excuse to traverse low res, polygonal versions of Naohisa Inoue's surrealistic, works of art) and incredibly slow, tedious movement. Had to stop. But it triggered me to see the beautiful looking Iblard movie (basically a set of stills with little movement, animated by Studio Ghibli, with beautiful music) and I also decided to see the game ending, in a Youtube playthrough. The PSX English fan translation was completed in 2022. | ||
***//Incredible Crisis//** | ***//Incredible Crisis//** |