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sb:recommended:playstation [2022/12/01 10:17]
tony
sb:recommended:playstation [2022/12/01 10:27] (current)
tony
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   ***//​Baroque//​** (also on: Saturn - JP only; Wii/PS2 as remake)   ***//​Baroque//​** (also on: Saturn - JP only; Wii/PS2 as remake)
-    * Tony: The atmosphere, the desperate and fragmented story are quite intriguing. Movement is decent, combat is simple and traversal starts as interesting but can become quite monotonous; surviving in the different levels is mostly a game of inventory management. A not-that-great game enriched by its bleak atmosphere and scattered storytelling. Overall, I quite liked the game, but I don’t love it. I can understand why it’s gained a cult status (probably inflated also by its relative obscurity), although I don’t share the same view. The PSX fan translation was completed in 2022 and is the preferable way to try the game. The Wii/PS2 remake graphical style takes a turn towards anime/super deformed.+    * Tony: The atmosphere, the desperate and fragmented story are quite intriguing. Movement is decent, combat is simple and traversal starts as interesting but can become quite monotonous; surviving in the different levels is mostly a game of inventory management. A not-that-great game enriched by its bleak atmosphere and scattered storytelling. Overall, I quite liked the game, but I don’t love it. I can understand why it’s gained a cult status (probably inflated also by its relative obscurity), although I don’t share the same view. The PSX English ​fan translation was completed in 2022 and is the preferable way to try the game. The Wii/PS2 remake graphical style takes a turn towards anime/super deformed.
  
   ***//Blood Omen: Legacy of Kain//** (also on: PC, PSN)   ***//Blood Omen: Legacy of Kain//** (also on: PC, PSN)
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   ***//​Hellnight//​**   ***//​Hellnight//​**
 +
 +  ***//​Iblard//​**
 +    * Tony: A proto-walking simulator with light puzzle elements, very charming environments (the game is an excuse to traverse low res, polygonal versions of Naohisa Inoue'​s surrealistic,​ works of art) and incredibly slow, tedious movement. Had to stop. But it triggered me to see the beautiful looking Iblard movie (basically a set of stills with little movement, animated by Studio Ghibli, with beautiful music) and I also decided to see the game ending, in a Youtube playthrough. The PSX English fan translation was completed in 2022.
  
   ***//​Incredible Crisis//**   ***//​Incredible Crisis//**
 
 sb/recommended/playstation.txt · Last modified: 2022/12/01 10:27 by tony
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