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sb:recommended:playstation4 [2017/11/01 19:16]
gatotsu2501 Is FF15 actually recommended or did SB mainly enjoy it semi-ironically?
sb:recommended:playstation4 [2019/02/03 23:06]
gatotsu2501
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   ***//​Bloodborne//​**   ***//​Bloodborne//​**
 +
 +  ***//Call of Duty: Modern Warfare Remastered//​** (also on: PC, XB1)
 +    * 2501: Doesn’t fix what ain’t broken, but truly is one of the most gorgeous remastering jobs out there (as it damn well better be, considering what Activision’s charged for it) and makes the original //CoD4// almost impossible to go back to. I’d even go so far as to say that this aesthetic and technical enhancement is what finally cements //MW1//‘s status as one of the best FPS campaigns of all time.
  
   ***//Doom (a.k.a. Doom 4)//** (also on: Switch, XB1, PC)   ***//Doom (a.k.a. Doom 4)//** (also on: Switch, XB1, PC)
Line 14: Line 17:
   ***//Final Fantasy XII: The Zodiac Age//**   ***//Final Fantasy XII: The Zodiac Age//**
     * Ni Go Zero Ichi: Confession time: despite being a big fan of both //Final Fantasy// and Yasumi Matsuno, I could never get into //XII// back on the PS2. The story didn't grab me (it's trying to have the political intrigue and historical scope of //Tactics// and //Vagrant Story// with the whimsy and adventure of //IX// and //Tactics Advance// and it doesn'​t quite sit comfortably at either end of the scale) and the game design quirks were maybe too quirky: the world, myself, and perhaps most critically the PS2 weren'​t quite ready for this game. My point in all of this being that the PS4 remaster, between a host of design tweaks and the benefit of a decade'​s hindsight, is considerably more approachable than the vanilla //Final Fantasy XII//. The //​International Zodiac Job System// enhancements make the License Board far more coherent and tactical. There'​s a fast-forward button that should honestly just be mandatory for every RPG ever. The re-recorded soundtrack renders Hitoshi Sakimoto'​s compositions in the orchestral grandeur they always strove to represent. And so many of //​XII//'​s once-shocking ideas have, in some form, become integrated into the JRPG mainstram that it feels more of its time now than it did in 2006.     * Ni Go Zero Ichi: Confession time: despite being a big fan of both //Final Fantasy// and Yasumi Matsuno, I could never get into //XII// back on the PS2. The story didn't grab me (it's trying to have the political intrigue and historical scope of //Tactics// and //Vagrant Story// with the whimsy and adventure of //IX// and //Tactics Advance// and it doesn'​t quite sit comfortably at either end of the scale) and the game design quirks were maybe too quirky: the world, myself, and perhaps most critically the PS2 weren'​t quite ready for this game. My point in all of this being that the PS4 remaster, between a host of design tweaks and the benefit of a decade'​s hindsight, is considerably more approachable than the vanilla //Final Fantasy XII//. The //​International Zodiac Job System// enhancements make the License Board far more coherent and tactical. There'​s a fast-forward button that should honestly just be mandatory for every RPG ever. The re-recorded soundtrack renders Hitoshi Sakimoto'​s compositions in the orchestral grandeur they always strove to represent. And so many of //​XII//'​s once-shocking ideas have, in some form, become integrated into the JRPG mainstram that it feels more of its time now than it did in 2006.
 +
 +  ***//Final Fantasy XV//** (also on: XB1, PC)
  
   ***//Grand Theft Auto V//** (also on: 360, PC, PS3, XB1)   ***//Grand Theft Auto V//** (also on: 360, PC, PS3, XB1)
 
 sb/recommended/playstation4.txt · Last modified: 2021/04/06 05:42 by tony
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