Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
sb:recommended:dos [2017/07/20 00:43]
the_blueberry_hill Started moving soem games over from the Windows page
sb:recommended:dos [2017/07/20 01:40]
the_blueberry_hill Added some quotes from the thread. Missed a bunch of a_new_duck ones
Line 4: Line 4:
 ===== Recommended ===== ===== Recommended =====
 FIXME((need to move over stuffs from the [[windows|windows page]])) FIXME((need to move over stuffs from the [[windows|windows page]]))
 +
 +  ***//Alien Legacy//**
 +    * CubaLibre: I was obsessed with this game called //​[[game:​Alien Legacy]]// that was in essence a 4X but was really a hugely ambitious hybrid game. You had to manage the personalities of your advisors, build stations and colonies //​[[game:​simcity_series|SimCity]]//​ style, manually fly your ships around to discover stuff on planet surfaces... No idea how it would hold up today.
 +
 +  ***//Arcade Volleyball//​** (also on: Amiga, C64)
 +    * a_new_duck: I think about this game a lot.
  
   ***//Big Red Racing//**   ***//Big Red Racing//**
     * The Blueberry Hill: A racing game with several vehicle types that's a real good time over a network. Spent a lot of time playing this at school when I was supposed to be studying computer animation; a choice I do not regret.     * The Blueberry Hill: A racing game with several vehicle types that's a real good time over a network. Spent a lot of time playing this at school when I was supposed to be studying computer animation; a choice I do not regret.
  
 +  ***//​Helious//​**
 +    * VirtualClint:​ An utterly baffling looking game that actually is fairly simple. You play as a balloon that must deflate to move. If you deflate too much you die. If you fill up with too much air at a pump you die. And some areas can only be gotten through by deflating to a smaller size on purpose. That said, there'​s so much going on graphically that I was never able to figure out if I was doing something wrong or not. So much information,​ so little of it valuable.
 +
 +  ***//​Hexen//​** (also on: MacOS, N64, PlayStation,​ Saturn, Windows)
 +    * meauxdal: why is this game so cool? it's also bizarre and i get stuck not too far in every time. love it anyway. much more ambitious than the more low-key heretic (which is more or less doom with a different aesthetic).
 +
 +  ***//The Labyrinth of Time//** (also on: CD32, Amiga, iOS, Linux, Mac, Windows)
 +    * meauxdal: my favorite adventure game. don't spend your only quarter on the fortune teller.
 +
 +  ***//​Lemmings 3D//** (also on: PlayStation,​ Saturn)
 +    * meauxdal: i really like this game even though it is difficult to control and the camera is a pain. it's quite bold and very difficult (to me at least). ​
  
   ***//Little Big Adventure / Relentless: Twinsen'​s adventure//​** (also on: Android, FM-Towns, IOS, PC-98, PS) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=42073|forum thread]]   ***//Little Big Adventure / Relentless: Twinsen'​s adventure//​** (also on: Android, FM-Towns, IOS, PC-98, PS) - [[http://​forums.selectbutton.net/​viewtopic.php?​t=42073|forum thread]]
Line 18: Line 35:
   ***//​Loom//​** (also on: Amiga, FM-Towns, MacOS, ST, TG-CD, Windows)   ***//​Loom//​** (also on: Amiga, FM-Towns, MacOS, ST, TG-CD, Windows)
     * gary oldman dwarfism: I finished //Loom//. I wish I'd played it as a kid, so I could really like it. Talking birds? An anvil city? No inventory? Puzzle design so spare that it's nearly impossible to get stuck? Short enough to finish in a day, switching off with my cousin? AND there'​s a spellbook of my very own to fill out? Sign 1995-me up! I would totally take this over King's Quest 7 or Mixed Up Mother Goose. But now, it's too linear, too simple, and over too fast. Well, and the ending that's nearly a giant TO BE CONTINUED..... sign, with no sequels. There also doesn'​t seem to be much reason to go through it again on other difficulty levels.\\ It's still fairly beautiful, though more childishly cartoonish than I'd expect from [[company:​LucasArts]] ([[character:​dame_hetchel|Hetchel]]'​s portraits, mostly). I might grab some of the landscapes for backgrounds. Oh, and Chaos vaguely resembles the Head of the Navigator, especially those slight grins.     * gary oldman dwarfism: I finished //Loom//. I wish I'd played it as a kid, so I could really like it. Talking birds? An anvil city? No inventory? Puzzle design so spare that it's nearly impossible to get stuck? Short enough to finish in a day, switching off with my cousin? AND there'​s a spellbook of my very own to fill out? Sign 1995-me up! I would totally take this over King's Quest 7 or Mixed Up Mother Goose. But now, it's too linear, too simple, and over too fast. Well, and the ending that's nearly a giant TO BE CONTINUED..... sign, with no sequels. There also doesn'​t seem to be much reason to go through it again on other difficulty levels.\\ It's still fairly beautiful, though more childishly cartoonish than I'd expect from [[company:​LucasArts]] ([[character:​dame_hetchel|Hetchel]]'​s portraits, mostly). I might grab some of the landscapes for backgrounds. Oh, and Chaos vaguely resembles the Head of the Navigator, especially those slight grins.
 +
 +  ***//​Mixed-Up Mother goose//** (also on: Amiga, Apple II, FM-towns, ST, Windows)
 +    * LaurelSoup: It's like a chill fetch quest //​[[game:​kings_quest_series|King'​s Quest]]// for new readers. It was the cool thing to play at the public library when you didn't want to deal with //​[[game:​carmen_sandiego_series|Carmen Sandiago]]//​.
  
   ***//​Nahlakh//​**   ***//​Nahlakh//​**
     *T.: Another one that opens with the ambush of the [player characters]. Meshes the world design and lovely CGA graphics of //​[[game:​ultima_v|ultima v]]// with a detailed combat system influenced by the //​[[game:​wizards_crown|wizard'​s crown]]// and [[wp>​gurps|gurps]] (locational damage! no exp!)     *T.: Another one that opens with the ambush of the [player characters]. Meshes the world design and lovely CGA graphics of //​[[game:​ultima_v|ultima v]]// with a detailed combat system influenced by the //​[[game:​wizards_crown|wizard'​s crown]]// and [[wp>​gurps|gurps]] (locational damage! no exp!)
 +
 +  ***//Nascar Racing//** (also on: Mac)
 +    * meauxdal: an amazing game that somehow still holds up. [[company:​papyrus]] in general was a fantastic studio.
  
   ***//Star Control 2//** (also on: 3DO)   ***//Star Control 2//** (also on: 3DO)
Line 31: Line 54:
     * Bennett: Easily the best [[people:​Peter Molyneux]] game, and the model for a whole line of Western-made realtime tactics games.     * Bennett: Easily the best [[people:​Peter Molyneux]] game, and the model for a whole line of Western-made realtime tactics games.
     * The Blueberry Hill: You're best going for the //Syndicate Plus// version (Amiga/PC), which includes the expansion //American Revolt//.     * The Blueberry Hill: You're best going for the //Syndicate Plus// version (Amiga/PC), which includes the expansion //American Revolt//.
 +    * meauxdal: ​ the game is fundamentally terrible because you can't see what you're doing when you're inside buildings. meanwhile the music, the cutscenes, the concept and, the overall aesthetic are excellent.
 +
 +  ***//​Warlords II Deluxe//** (also on: MacOS}
 +    * meauxdal: briskly paced fantasy-themed conquest-oriented turn-based strategy game with some minor RPG elements (you can explore ruins for items which upgrade your heroes, which in turn grant benefits to their stack of units). the frame of reference re: scale is small country instead of continent (probably arguable, actually, depending on how you interpret the scale), which makes the maps feel just sprawling enough. unbelievably fun in hotseat play. when 3 heroes offer to join you in one turn and your friend still just has their starter hero things will get dicey. keep this in mind before you lose all your friends and loved ones to warlords rage.
 +
 +  ***//Zone 66//**
 +    * Hojules: [...] always stood out for being a sort of free roaming SHMUP style of play, plus a fucking great soundtrack, [[https://​www.youtube.com/​watch?​v=-JQ-BzfVx5I|The intro music]] is one of those tunes I can always pull out of my head ever since I first heard it.
  
 ===== See Also ===== ===== See Also =====
 
 sb/recommended/dos.txt · Last modified: 2017/07/20 01:40 by the_blueberry_hill
[unknown button type]
 
Recent changes RSS feed Driven by DokuWiki