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sb:recommended:3ds [2018/08/12 13:38]
gatotsu2501
sb:recommended:3ds [2018/08/21 17:26] (current)
gatotsu2501
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     * remote: Yeah, it's kind of like imagining //​[[game:​final_fantasy_ix|FF9]]//​ had set the tone for the direction of the series and //​[[game:​final_fantasy_x|FF10]]//​ never happened.\\ Instead, we get a really polished [[genre:​RPG]] hearkening back to //​[[game:​final_fantasy_v|FF5]]//​.     * remote: Yeah, it's kind of like imagining //​[[game:​final_fantasy_ix|FF9]]//​ had set the tone for the direction of the series and //​[[game:​final_fantasy_x|FF10]]//​ never happened.\\ Instead, we get a really polished [[genre:​RPG]] hearkening back to //​[[game:​final_fantasy_v|FF5]]//​.
     * CONSUME_PRODUCTS:​ //Bravely Default// is essentially //​[[game:​final_fantasy_four_heroes_of_light|Four Heroes of Light]]// + //​[[game:​final_fantasy_v|FFV]]//​.     * CONSUME_PRODUCTS:​ //Bravely Default// is essentially //​[[game:​final_fantasy_four_heroes_of_light|Four Heroes of Light]]// + //​[[game:​final_fantasy_v|FFV]]//​.
-    * Ni Go Zero IchiDisappointing relative to its potential. The adjustable encounter-rate slider initially seems like brilliant innovation, but turns out to be mostly there to paper over a general lack of thoughtful dungeon design or balance and a shameful excess of padding. The scriptfor which a scenario writer from the respected visual novel developer [[http://en.m.wikipedia.org/​wiki/​5pb.|5pb]] was brought on, ranges from forgettably generic to creepily sexist, and is overwrought ​(and dubiously acted out in both Japanese and English) regardless. All this is a shame, because the game features the best interpretation of the //Final Fantasy// Job system since //FF Tactics//neat and strategic new battle system to go with it, and a very pretty art style that looks wondrous in 3D and recalls ​//FF IX// in the very best of waysSquare Enix's good-faith (albeit outsourced) effort ​is noted, but the already-announced sequel has its work cut out for it if it means to reach the level of the classic games it's sort-of attempting to emulate.+    * 2501It’s ​big fat waste. The visuals are gorgeous, the soundtrack is catchy and the battle system has some genuine tactical depthEverything else though is painfully uninspiringThe story is overwrought ​tripe even by JRPG standards with some creepy otaku fetish sexuality/misogyny that was decidedly ​//not// in the actual retro //​FF// ​games it superficially mimics. Character progression becomes ​relentless grind. Level design ​and exploration are just nonexistent. There are like 50 different totally unintuitivegrindy ​and extraneous Numbers Go Up systems, exactly the kind of excess ​that retro JRPGs //didn’t// haveDid I mention character progression ​is a vicious grind?
  
   ***//​Bust-a-Move Universe (NA) / Puzzle Bobble Universe (PAL) / Tobidasu! Puzzle Bobble 3D (JP)//**   ***//​Bust-a-Move Universe (NA) / Puzzle Bobble Universe (PAL) / Tobidasu! Puzzle Bobble 3D (JP)//**
 
 sb/recommended/3ds.txt · Last modified: 2018/08/21 17:26 by gatotsu2501
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