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- | ======Yasumi Matsuno====== | ||
- | **Matsuno** is a Japanese videogame desinger. Beginning at [[company:Quest]], on the Ogre family of games, later working under Squaresoft / Square Enix, and now as a freelancer. | ||
- | His games are typified by deep, statistic-based mechanics, and intricate political narratives. | ||
- | |||
- | =====Selected works===== | ||
- | * 2006 //[[game:Final Fantasy XII]]// - original director; left during development. Credited for original concept, scenario plotter, and supervisor. | ||
- | * 2000 //[[game:Vagrant Story]]// - as director, producer, and battle designer. | ||
- | * 1997 //[[game:Final Fantasy Tactics]]// - as director, script writer, game designer | ||
- | * 1995 //[[game:tactics_ogre|Tactics Ogre: Let Us Cling Together]]// - as director, scenario, and game, designer. | ||
- | * 1993 //[[game:ogre_battle|Ogre battle: March of the Black Queen]]// - as director, scenario, and game, designer. | ||
- | |||
- | =====See also===== | ||
- | * [[http://twitter.com/YasumiMatsuno|YasumiMatsuno]] on Twitter (in Japanese) |