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pattern:ephemeral_diversion [2011/07/01 21:00]
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pattern:ephemeral_diversion [2017/04/08 09:58]
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-====== Ephemeral Diversion ====== 
-An **ephemeral diversion** is a typically benign segment of a videogame that offers an unexpected level of interactivity. 
  
-===== Examples ===== 
- 
-==== Cutscenes ==== 
-  ***//Metal Gear Solid//** series ​ 
- 
-==== Credits ==== 
-  ***//​Katamari Damacy//** 
-  ***//​Punch-Out!!//​** (Wii - the player is able to use the cursor to '​correct'​ misspellings ​ and remove the names of the fighters) 
-  ***//Super Smash Brothers Melee//** 
- 
-==== Loading Screen ==== 
-  ***//​Assassin'​s Creed//** (player can run around and jump in a lobby) 
-  ***//​Bayonetta//​** (player can practice combos) 
-  ***//​Castlevania:​ Symphony of the Night//** 
-  ***//​Katamari Damacy//** (some versions offer minimal interactivity on the loading screen; analog sticks move stuff around) 
-  ***//Mass Effect//** (of its two types of loading screens, one allows the player control of a camera within an elevator) 
-  ***//​Okami//​** 
-  ***//​Onichanbara vorteX//** (player can move a 2D chibi avatar around and cut up a horde of 2D chibi zombies) 
-  ***//​Phantasy Star Online//** 
-  ***//Super Smash Bros. Brawl//** (before online matches, player can beat up a sandbag) 
- 
-==== Title Screen ==== 
-  ***//​Gunstar Heroes//** (the title screen logo can be rotated if down is held on controller one before it appears) 
-  ***//​Iridion II//** (the music'​s instruments can be changed) 
-  ***//Metal Gear Solid 3: Substance//​** (the color scheme and background image can be changed) 
-  ***//​Meteos//​** 
-  ***//Puyo Puyo Fever//** (DS - the player can attempt to bounce a Puyo in the air with the touch screen for as long as possible) ​ 
-  ***//​Punch-Out!!//​** (Wii - the player is able to interact with Mac using the pointer) 
-  ***//Ridge Racer Revolution//​** 
-  ***//Star Fox 64//** 
-  ***//Super Mario 64//** 
-  ***//​Warioware:​ Smooth Moves//** (the player can tug Wario'​s mustache with the cursor and wave the remote to cycle images) 
-  ***//​Warioware:​ Touched//** (the player can interact with numerous objects, such as a ball that leaves rainbow trails onscreen) 
- 
-==== Menu Screen ==== 
-  ***//Super Smash Bros. Melee//** (all menus in the game are rendered in 3D and can be tilted with the C-stick, showing that they are panes hanging in air) 
- 
-===== See Also ===== 
-  *SB forum: [[http://​forums.selectbutton.net/​viewtopic.php?​t=19231|Fun Title Screens]] 
-  *SB forum: [[http://​forums.selectbutton.net/​viewtopic.php?​t=31255|Games With Playable Credits]] 
-  *SB forum: [[http://​forums.selectbutton.net/​viewtopic.php?​t=23695|Games with interactive denoument]] 
-  *[[http://​patft.uspto.gov/​netacgi/​nph-Parser?​Sect1=PTO1&​Sect2=HITOFF&​d=PALL&​p=1&​u=%2Fnetahtml%2FPTO%2Fsrchnum.htm&​r=1&​f=G&​l=50&​s1=5718632.PN.&​OS=PN/​5718632&​RS=PN/​5718632|Namco'​s patent on loading-screen minigames]] 
 
 pattern/ephemeral_diversion.txt · Last modified: 2017/04/08 09:58 (external edit)
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