Differences

This shows you the differences between two versions of the page.

Link to this comparison view

pattern:double_jump [2013/07/19 22:59]
the_blueberry_hill fixed reference
pattern:double_jump [2017/04/08 09:58]
Line 1: Line 1:
-======The Double Jump====== 
-{{:​fig:​pattern:​pooh_-_double_jump.png|}} 
  
-**Double Jump** is a term used for the ability to jump, and then jump again before the character lands. ​ This is generally used as a way of getting to higher places, and assisting attack evasion. In most cases it has no real purpose, outside of an [[arbitrary game mechanics|arbitrary mechanic]] to design levels around. 
- 
-The double jump's involvement with genres can vary.  The mechanic has made its way into 3D action games such as //​[[game:​Devil May Cry]]//, as well as platformers like //​[[game:​Ghosts and Goblins]]//​. ​ A game such as //​[[game:​castlevania_symphony_of_the_night|Symphony of the Night]]// builds off of the double jump by allowing the player to perform a jump kick after the move. The //​[[game:​donkey_kong_country_series|Donkey Kong Country]]// series features a roll which serves a similar purpose. 
- 
-Triple Jumping has appeared, as well.  All of the characters in //​[[game:​smash_brothers_series|Super Smash Brothers]]//​ are able to do this, though their '​third'​ jumps' primary function is as an attack. 
- 
-Most of the time, nothing is done to explain why the characters possess such an ability, beyond relying on the player'​s suspension of disbelief. ​ At most, a game may offer some sort of "​magical"​ explanation,​ such as in the //​[[game:​Devil May Cry]]// games, where the main character can make a magical platform appear in the air, which he then jumps off of to achieve the double jump. 
- 
-The first platform game to have a double jump feature is //​[[game:​Dragon Buster]]//, an arcade release from 1984((Source:​ [[wp>​Dragon Buster]])). But, well, since //​[[game:​castlevania_symphony_of_the_night|SotN]]//,​ nearly EVERY platformer (particularly 3D ones) has had a double jump. 
- 
-===== Examples ===== 
-  * [[game:​castlevania_series#​Igavania]] 
-  * [[game:Jak series]] 
-  * //​[[game:​Makai Mura series|Super Ghouls 'N Ghosts]]// 
-  * [[game:​Marvel vs Capcom series]] 
-  * [[game:​Otogi series]] 
-  * //​[[game:​sin_and_punishment|Sin and Punishment: Successor to the Earth]]// 
-  * //​[[game:​Sonic The Hedgehog 3]]// 
- 
-=====See Also===== 
-  * [[http://​forums.selectbutton.net/​viewtopic.php?​t=30509|Roots of Appended Leaps]] - SB forum thread. 
 
 pattern/double_jump.txt · Last modified: 2017/04/08 09:58 (external edit)
[unknown button type]
 
Recent changes RSS feed Driven by DokuWiki