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genre:thrus-type [2014/07/30 01:56]
the_blueberry_hill Added 'Space Worries'.
genre:thrus-type [2017/04/08 09:58]
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-====== Thrus-Types ====== 
-//also known as: gravity shooters; gravitational shooters; gravitors; cave-flyers;​ thrust-types//​ 
  
-Most commonly developed in Europe, **Thrus-Types** are games where you pilot a rotatable craft with thrusters in back (think //​Asteroids//​) while constantly fighting the pull of gravity (and, often, and the craft'​s inertia). Common elements include carrying heavy objects, fragile ships, precision landing, limited fuel, and player-destroyable fuel refills. 
- 
-This seems to be a popular genre amongst hobbyist programmers,​ possibly because of the interesting coding challenges it presents. 
- 
-===== Lineage ===== 
- 
-Thrust-types can be considered one of the earliest videogame genres. Both //​Spacewar!//​ and //Lunar Lander// had thrust-based gameplay and their original incarnations predate the year 1970. 
- 
-//​Gravitar//​ (1983) and //​Gauntlet//​ (1984) created many of the genre'​s conventions. However it wasn't until //Thrust// (1986) was released (and ported to every home computer out there) that the genre gained some popularity. 
- 
-//Gravity Force 2// (unofficial sequel to //Gravity Force//) popularized multiplayer Thrust-Types,​ and spawned many clones for the Amiga and from the Finns, such as //​TurboRaketti//,​ //AUTS//, //Super PakPak//, and a dozens of games with "​Gravity"​ in their titles. 
- 
-===== Examples ===== 
- {{ :​fig:​solar_jetman.jpg?​250}} 
-==== General ==== 
- 
-  * //Comet Racer// (2009, browser) 
-  * //Fathom// 
-  * //Fleuch 2.0// 
-  * //Fly Harder// 
-  * //​Gauntlet//​ (1984, no relation to the popular arcade game) 
-  * //​Gravitar//​ 
-  * //​Graviton//​ 
-  * //Graviton 2// [[http://​xout.blackened-interactive.com/​Gravitron2/​Gravitron2.html|Official site]] [[http://​forums.selectbutton.net/​viewtopic.php?​t=16520|Forum thread]] 
-  * //Gravity Crash// 
-  * //Gravity Force// 
-  * //Oids// 
-  * //Rotor// 
-  * //Solar Jetman: The Hunt for the Golden Warpship// (1990 by [[company:​rare|Rare]],​ [[hardware:​nes|NES]] only, home computer ports canceled) 
-  * //​S.T.I.N.G.//​ (NES homebrew) [[http://​nesdev.parodius.com/​bbs/​viewtopic.php?​t=4505|Nesdev forum thread]] 
-  * //​Sub-Terrania//​ ([[hardware:​genesis|Genesis/​Mega Drive]], objective-based missions, has retro-thrusters) 
-  * //​TerraFire//​ 
-  * //Thrust// (originally for the [[hardware:​bbc_micro|BBC Micro]] and [[hardware:​acorn_electron|Acorn Electron]]) 
-  * //Thrust II// (open world) 
-  * //Virus// (name of various ports of //Zarch//) 
-  * //​Zarathrusta//​ [[http://​www.youtube.com/​watch?​v=4HIO1NRmpmQ|Video]] (uploaded by the game's coder) ​ 
-  * //Zarch// (fast 3D from //1987//!) [[http://​www.youtube.com/​watch?​v=ALfnZjCiuUQ|Video]] 
- 
-==== VS. Multiplayer ==== 
- 
-  * //A2: The Ultimate Sequel To AUTS - The Ultimate Stress Relief Game// 
-  * //Assault Wing// 
-  * //AUTS - The Ultimate Stress Relief Game// 
-  * //​Bratwurst//​ (uses scalable vector graphics to avoid the need for split-screen) 
-  * //Gravity Force 2// 
-  * //Gravity Power// 
-  * //Rocket Chase// 
-  * //​Spacewar!//​ 
-  * //Super PakPak// (NES homebrew) [[http://​wiki.nesdev.com/​w/​index.php/​Super_PakPak|Nesdev Wiki page]] 
-  * //​TurboRaketti II// 
-  * //V-Wing// 
-  * //X-Pilot// (open source) [[http://​www.xpilot.org/​|Official site]] 
- 
-==== Lunar Lander clones ==== 
- 
-The original //Lunar Lander//, simply called //Lunar//, was designed by a 17 year old high school student in 1969 for the PDP-8 computer. The game was text-based, with the player entering the amount of fuel he wished to burn each "​turn"​. Despite being one-dimensional,​ the game was compelling enough for others to make clones of it. The first graphical version, called //​Moonlander//,​ was made in 1973 for the DEC GT40 computer terminal and is the first version of the game to resemble what we are familiar with nowadays, with a 2D landscape and a rotatable craft. 
- 
-The singular goal in most Lunar Lander-type games is to land on a flat surface on a rocky planetoid. The smaller the surface, the greater the score. Typically the game starts out with a zoomed-out view of the entire playfield, and zooms in when you're close to the surface. 
- 
-  * //​Astrolander//​ (//​[[game:​timesplitters_2|TimeSplitters 2]]// minigame) 
-  * //Candy Lander// (game in //Totally Tiny Arcade//) 
-  * //Jupiter Lander// (VIC-20/C64 game by [[companies:​HAL]]) 
-  * //Lander// (Windows 3.1) 
-  * //Lander// (3D, developed by [[company:​Psygnosis]]) [move to General section?] 
-  * //Lunar Lander// (various games used this title) 
-    * as part of //​Videocart-23//​ for the [[system:​channel_f|Channel F]] 
-    * 1979 Arcade game by [[company:​Atari]]. Ported to: 
-      * GBA (part of a compilation) 
-      * Atari 2600 (for the Atari Flashback 2) 
-    * developed by [[company:​pack-in-video|Pack-In-Video Co.]] for the [[hardware:​Game Boy]] (JP only), added shuttle lift-off and on-foot exploration segments 
-  * //Moon Landing// (part of [[company:​Compile|Compile'​s]] MSX //Disk Station #0// magazine type thing [TODO: research this]) 
-  * //Out of This World!// (slight upgrade of //Space Rendezvous//​) 
-  * //Rocket Lander// 
-  * //Space Explorer// 
-  * //Space Rendezvous//​ (Odyssey 2 game, 2-player, goal is to dock on an orbital ship) 
-  * //Space Worries// (pack-in with [[software:​Adventure Game Construction Kit]]) 
-  * //Super Lander// (for the Dragon 32/64 microcomputers,​ has ceilings) 
- 
-===== Offshoots ===== 
- 
-This section includes titles that have similar gravity-based gameplay but with different propulsion methods, and games that might/would qualify as thrus-types if gravity was added. 
- 
-==== "​Flappers"​ ==== 
- 
-  * //​[[games:​balloon_fight_series|Balloon Fight]]// 
-  * //​Flywrench//​ 
-  * //Joust// 
-  * //When Pigs Fly// 
- 
-==="​Flappies"​=== 
-A cross breeding of flappers and [[genre:​endless runners]], which, thanks to the removal of the Vietnam-made game //[[game: Flappy Bird]]// and protest games made in response, have become quite a populated genre. 
- 
-  * See [[http://​itch.io/​jam/​flappyjam|Flappy Jam]] for a list of over 700 examples! 
- 
-==== Non-Gravitational ==== 
- 
-Though they exclude the effect of gravity, these games share Thrus-Types use of inertia. So controlling the avatars, and mastering their control, in these games has a similar satisfaction. 
- 
-  * //​Asteroids//​ 
-  * //Descent// (series)(3D) 
-  * //​Forsaken//​ (3D) 
- 
-===== External Links ===== 
- 
-  * [[http://​technologizer.com/​2009/​07/​19/​lunar-lander/​|Forty Years of Lunar Lander]] - Technologizer Article 
 
 genre/thrus-type.txt · Last modified: 2017/04/08 09:58 (external edit)
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