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game:qix [2010/01/08 06:09]
the_blueberry_hill gallery added - featureing embarrassing scores
game:qix [2010/02/06 08:21]
the_blueberry_hill Finished ports section, I think.
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 //Qix// is important because it makes visible the act of play: Nearly each move made leaves a mark on the playfield. A game of //Qix// creates beautiful form through function. It fits very neatly into the idea of the act of play creating the narrative; but, by laying it all out in front of the player, //Qix// uses this unlike any other game I can think of. //Qix// is important because it makes visible the act of play: Nearly each move made leaves a mark on the playfield. A game of //Qix// creates beautiful form through function. It fits very neatly into the idea of the act of play creating the narrative; but, by laying it all out in front of the player, //Qix// uses this unlike any other game I can think of.
  
-[[http://​www.youtube.com/​watch?​v=4g5AS3Y7AtA|Example play on YouTube.com]]+[[http://​www.youtube.com/​watch?​v=4g5AS3Y7AtA|Example play on Youtube]]
  
-Unfortunately this aspect of the game is somewhat ruined by the graphical additions of subsequent versions.+Unfortunately this aspect of the game is somewhat ruined by the graphical additions of [[genre:​qix-alikes|subsequent versions]].
  
 ===== History ===== ===== History =====
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 It was, initially, popular in arcades, but enthusiasm dissipated when players learned the game was unbeatable, and there is no singular play-pattern to learn/​master. It was, initially, popular in arcades, but enthusiasm dissipated when players learned the game was unbeatable, and there is no singular play-pattern to learn/​master.
  
 +==== Hardware ====
 The //Qix// hardware was later used by 5 other games: The //Qix// hardware was later used by 5 other games:
   * //​[[game:​electric_yo-yo|Electric Yo-yo]]// (1982)   * //​[[game:​electric_yo-yo|Electric Yo-yo]]// (1982)
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   * //​[[game:​qix_II|Qix II]]// (1982)   * //​[[game:​qix_II|Qix II]]// (1982)
   * //​[[game:​zoo_keeper|Zoo Keeper]]// (1983)   * //​[[game:​zoo_keeper|Zoo Keeper]]// (1983)
 +
 +==== Ports ====
 +Apart from the arcade version there are releases for the following platforms:
 +  *Atari 5200
 +  *Atari XEGS
 +  *Acorn Electron (as //Stix//)
 +  *BBC B (as //Stix//)
 +  *Commodore64 (as //Stix//, and also as //Qix//)
 +  *Atari 800
 +  *Color Computer (as //Qiks//, and also as //Quiks//)
 +  *Commodore Amiga
 +  *Apple II
 +  *PC (DOS)
 +  *Apple IIGS
 +  *NES / Famicom
 +  *Game Boy
 +  *Atari Lynx
 +  *Nokia N-Gage
 +  *Arcade Legends : Space Invaders TV Game
 +  *Playstation 2 (within //Taito Memories Vol. 2: Gekan// & //Taito Legends 2//)
 +  *XBox (within //Taito Legends 2//)
 +  *PC (within //Taito Legends 2//)
  
 ===== Trivia ===== ===== Trivia =====
 In High School [[wp>​David_X._Cohen|David X Cohen]] created a [[genre:​Qix-alikes|Qix-alike]] called //Zoid//. He went on to use that name as the basis of a character in the Television series [[wp>​Futurama]].(([[http://​www.wired.com/​gamelife/​2007/​12/​video-games-f-1/​|Wired - Videogames & Futurama, Part 2: How Zoidberg Got His Name From a Game]])) In High School [[wp>​David_X._Cohen|David X Cohen]] created a [[genre:​Qix-alikes|Qix-alike]] called //Zoid//. He went on to use that name as the basis of a character in the Television series [[wp>​Futurama]].(([[http://​www.wired.com/​gamelife/​2007/​12/​video-games-f-1/​|Wired - Videogames & Futurama, Part 2: How Zoidberg Got His Name From a Game]]))
 +
 +Qix cabinets appear in the films //​[[wp>​Joysticks_(film)|Joysticks]]//,​ and //​[[wp>​The Karate Kid]]//.
  
 ===== Gallery ===== ===== Gallery =====
 
 game/qix.txt · Last modified: 2017/04/08 09:58 (external edit)
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