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game:gun_frontier [2011/05/26 20:50]
sniperhoneyviper created
game:gun_frontier [2015/07/13 22:53]
the_blueberry_hill Fixed genre:shooters link, and added links to 'Taito ompilations' page.
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 =====Gun Frontier===== =====Gun Frontier=====
  
-**//Gun Frontier//​** is a vertical ​[[genre:​STG]]/"​shmup"​ released in 1990 by [[company:​Taito]]. Releases outside Japan are titled **//Gun & Frontier//​**. It has not aged as well as other [[company:​Taito]] games from the era, and is mostly known today for its extreme difficulty (if one isn't using autofire) and influence on later [[genre:STG]]s. The [[people:​ZUNTATA]] soundtrack, however, remains as amazing as ever.+**//Gun Frontier//​** is a [[genre:shooters#​Vertical Shooter|vertical ​STG]]/"​shmup"​ released in 1990 by [[company:​Taito]]. Releases outside Japan are titled **//Gun & Frontier//​**. It has not aged as well as other [[company:​Taito]] games from the era, and is mostly known today for its extreme difficulty (if one isn't using autofire) and influence on later [[genre:shooters|STGs]]. The [[people:​ZUNTATA]] soundtrack, however, remains as amazing as ever.
  
 The setting and graphic design were unique for the time, depicting a subtly futuristic, Wild West-themed world, with many fighters and tanks styled after revolver guns. The attract mode's story cutscene is also notable: for its seriousness,​ its use of vintage black-and-white photos, and its digitized voiceover (in the Japanese version). However, the story does not really carry over into gameplay. The setting and graphic design were unique for the time, depicting a subtly futuristic, Wild West-themed world, with many fighters and tanks styled after revolver guns. The attract mode's story cutscene is also notable: for its seriousness,​ its use of vintage black-and-white photos, and its digitized voiceover (in the Japanese version). However, the story does not really carry over into gameplay.
  
-It has been cited by designer [[people:​Shinobu Yagawa]] as the direct inspiration for //​[[game:​Battle Garegga]]//​. In fact, all of **//Gun Frontier//​**'​s unique gameplay elements were in some way reworked into //​Garegga//,​ and the games share a similar gritty industrial aesthetic. Both games' first stages even begin with rows of tanks.+It has been cited by designer [[people:​Shinobu Yagawa]] as the direct inspiration for //​[[game:​Battle Garegga]]//​. In fact, all of **//Gun Frontier//​**'​s unique gameplay elements were in some way reworked into //​Garegga//,​ and the games share a similargritty-industrial aesthetic. Both games' first stages even begin with rows of tanks.
  
 //​[[game:​Metal Black]]// is officially known as its sequel ("​Project Gun Frontier 2"), though there is little that would suggest this.  //​[[game:​Metal Black]]// is officially known as its sequel ("​Project Gun Frontier 2"), though there is little that would suggest this. 
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 - [[hardware:​Saturn]] - 1997 (ported by [[company:​Xing]] under the Arcade Gears label, not emulated like on PS2) - [[hardware:​Saturn]] - 1997 (ported by [[company:​Xing]] under the Arcade Gears label, not emulated like on PS2)
  
-- [[hardware:​Playstation 2]] - 2005 (part of //Taito Memories Gekan// compilation)+- [[hardware:​Playstation 2]] - 2005 (part of //[[game:​taito_compilations#​Taito Memories Gekan]]// compilation)
  
-- [[hardware:​Playstation 2]] - 2006 (part of //Taito Legends 2// compilation)+- [[hardware:​Playstation 2]] - 2006 (part of //[[game:​taito_compilations#​Taito Legends 2]]// compilation)
 
 game/gun_frontier.txt · Last modified: 2017/04/08 09:58 (external edit)
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