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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>ADK</title>
        <link>http://wiki.selectbutton.net/company:adk?rev=1491659908&amp;do=diff</link>
        <description>ADK

ADK (Alpha Denshi Kabushiki kaisha) is a Japanese videogame company. They began as an electronics company in 1980, soon moving to arcade game development, and eventually becoming the first company to make games for the</description>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Arc System Works</title>
        <link>http://wiki.selectbutton.net/company:arc_system_works?rev=1491659908&amp;do=diff</link>
        <description>Arc System Works

See Also

	*  The Shifting Continuum: An Arc System Works Interview - October 2012 interview by Brandon Sheffield.
	*  Arc System Works on GDRI.
	*  Arc System Works Co., Ltd. on Moby Games.</description>
    </item>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Arcen Games</title>
        <link>http://wiki.selectbutton.net/company:arcen_games?rev=1491659908&amp;do=diff</link>
        <description>Arcen Games

Gameography

	*  AI War series
	*  Tidalis
	*  A Valley Without Wind series
	*  Shattered Haven
	*  Skyward Collapse
	*  Bionic Dues
	*  The Last Federation

See Also

	*  arcengames.com
		*  Great work on Starward Rogue, team! Now you’re all laid off…?

	*  Arcen Games</description>
    </item>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Arkane</title>
        <link>http://wiki.selectbutton.net/company:arkane?rev=1491659908&amp;do=diff</link>
        <description>Arkane

Games

	*  Arx Fatalis (2002)
	*  Dark Messiah of Might and Magic (2006)
	*  KarmaStar (2009)
	*  Dishonored (2012)
	*  Dishonored 2 (in development)

Interviews

	*  The Mirror Men of Arkane, June 2012.</description>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Capcom</title>
        <link>http://wiki.selectbutton.net/company:capcom?rev=1491659908&amp;do=diff</link>
        <description>Capcom



See Also

	*  Capcom
	*  Typefacial Recognition (#1) – Capcom - Good article on the Capcom logo/font, at Visual Attack Formation.
	*  Capcom Database - A Capcom focused wiki, on Wikia.</description>
    </item>
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        <title>Cardboard Computer</title>
        <link>http://wiki.selectbutton.net/company:cardboard_computer?rev=1491659908&amp;do=diff</link>
        <description>Cardboard Computer

Makers of the excellent Kentucky Route Zero!

People

	*  Jake Elliott
	*  Tamas Kemenczy
	*  Ben Babbitt

Games

	*  2013---ongoing - Kentucky Route Zero
	*  2011 - Ruins
	*  2011 - Balloon Diaspora
	*  2010 - A House in California
	*  2010 - Hummingbird Mind
	*  2010 - After Dark
	*  2010 - The Pokey Little Pixels

See Also

	*  cardboardcomputer.com
		*  Hello! Cardboard Computer! - Company philosophy.

	*  Cardboard Computer, LLC. on Mobygames.
	*  Games made by cardboard…</description>
    </item>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Compile</title>
        <link>http://wiki.selectbutton.net/company:compile?rev=1491659908&amp;do=diff</link>
        <description>Compile

Compile was founded in 1982, by Masamitsu Niitani, and is most well known for their fast-paced Shooter, as well as the Madou Monogatari games and their spin-off series Puyo Puyo. Compile closed in 2003.

Selected Works

	*  Aleste series
	*  Blazing Lazers
	*  Guardic series (includes The Guardian Legend)
	*  Guru Logic Champ
	*  Madou Monogatari series
	*  Puyo Puyo series</description>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Crazy Games</title>
        <link>http://wiki.selectbutton.net/company:crazy_games?rev=1491659908&amp;do=diff</link>
        <description>Crazy Games

  

Crazy Games was a Japanese game developer active between 1999 and 2000. They were originally known as Climax Graphics, but changed their name to avoid confusion with Climax Entertainment and Climax Group. Coincidentally (or not?), their late producer and writer Shinya Nishigaki had previously worked on</description>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Entertainment Software Publishing</title>
        <link>http://wiki.selectbutton.net/company:esp?rev=1491659908&amp;do=diff</link>
        <description>Entertainment Software Publishing

Entertainment Software Publishing (more commonly ESP) is a Japanese videogame publisher formed by a group of developers in 1996, initially focused on releasing games for the Saturn. Many of the founding companies were small, and worried they would not have the resources to create, publish, and market, games in the 32-bit era. Unusually ESP were willing to make small print runs of games (10,000), which</description>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>EXACT</title>
        <link>http://wiki.selectbutton.net/company:exact?rev=1491659908&amp;do=diff</link>
        <description>EXACT

EXcellent Application Create Team.

Works

	*  1990 - Naious - Sharp X68000
	*  1991 - Aquales - Sharp X68000
	*  1993 - Etoile Princess - Sharp X68000
	*  1994 - Geograph Seal - Sharp X68000
	*  1995 - Jumping Flash! - PlayStation
	*  1996 - Jumping Flash! 2 - PlayStation
	*  1998 - Ghost in the Shell - PlayStation
	*  1999 - Pocket MuuMuu - PlayStation (have to check this one)</description>
    </item>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Falcom</title>
        <link>http://wiki.selectbutton.net/company:falcom?rev=1491659908&amp;do=diff</link>
        <description>Falcom

See also

	*  Falcom
	*  A 30 Year Fantasy: The Story of Falcom's Resurgence - 2012 interview of Toshihiro Kondo, by Christian Nutt, on Gamasutra.</description>
    </item>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Fill-in-Cafe</title>
        <link>http://wiki.selectbutton.net/company:fill-in-cafe?rev=1491659908&amp;do=diff</link>
        <description>Fill-in-Cafe

[Logo, as seen in Asuka 120% Burning Fest. Excellent.] A Japanese videogame company most known for the Asuka 120% Burning Fest series, Neural Gear, and Panzer Bandit.

History

Fill-in-Cafe began, as Team Cross Wonder, in 1987. Changed to Fill-in-Cafe in 1989 after releasing one game: Mission Metal Sight, for the Sharp X68000. The company was incorporated in 1991. In July 1994 they moved from Itabashi, Tokyo, to Shinjuku-ku. And closed in 1998. Their final game being</description>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Gazelle</title>
        <link>http://wiki.selectbutton.net/company:gazelle?rev=1491659908&amp;do=diff</link>
        <description>Gazelle

Gazelle was one of the companies formed by former Toaplan staff after their collapse (the others being Cave and Takumi). The artist and game designer Junya Inoue (aka Joker JUN) worked at Gazelle until it also went under in 1996, after which he joined Cave. Gazelle did not self-publish, doing so through</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Glorious Trainwrecks</title>
        <link>http://wiki.selectbutton.net/company:glorious_trainwrecks?rev=1491659908&amp;do=diff</link>
        <description>Glorious Trainwrecks

Glorious Trainwrecks is a community of game makers, mostly formed round the monthly 'Klik of the Month Klub': a two-hour game making event. Apart from that there is an (almost) annual, weekend long, Pirate Kart event; occasional Knytt Stories level making gatherings; and a variety (and provision for) odd events whenever the want, or need, arises.</description>
    </item>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Human Entertainment</title>
        <link>http://wiki.selectbutton.net/company:human?rev=1491659908&amp;do=diff</link>
        <description>Human Entertainment

Human began as Sonata, a company formed by the merger of Communicate (J-PC game and music sequencer developer), and TRY (Famicom developer). They were renamed Human round 1989 when they published the first Fire Pro game. They went on to become a major videogame publisher, but folded in 1999.</description>
    </item>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Jupiter Corporation</title>
        <link>http://wiki.selectbutton.net/company:jupiter?rev=1491659908&amp;do=diff</link>
        <description>Jupiter Corporation

Games

Nonogames

Nonogames | Jupiter's Picross series

	*  1995 - Mario's Picross
	*  1995 - Mario's Super Picross
	*  1996 - Picross 2
	*  1999-2000 - Picross NP series
	*  2007 - Picross DS
	*  2012-14 - Club Nintendo Picross series
	*  2013-15 - Picross e series
	*  2015 - Pokémon Picross</description>
    </item>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Lightweight</title>
        <link>http://wiki.selectbutton.net/company:lightweight?rev=1491659908&amp;do=diff</link>
        <description>Lightweight

Lightweight is most widely known for their two samurai-based videogame series Bushido Blade, and Kengo.

These series both feature somewhat realistic combat, in that a single, well placed strike, can be enough to end a match. The first</description>
    </item>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Masaya</title>
        <link>http://wiki.selectbutton.net/company:masaya?rev=1491659908&amp;do=diff</link>
        <description>Masaya

FIXME

See Also

	*  NCS Masaya Games List: Their Background and Games By Genre, 1987-2000 on Black Falcon Games blog.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-08-14T06:54:51-04:00</dc:date>
        <title>Krome Studios Melbourne</title>
        <link>http://wiki.selectbutton.net/company:melbourne_house?rev=1502708091&amp;do=diff</link>
        <description>Krome Studios Melbourne

More commonly known by their previous names Beam Software, and Melbourne House, Krome Studios Melbourne is a game development company based in Melbourne, Australia. It began as the publishing company Melbourne House in 1977, and did not begin publishing games until 1980. In the same year they formed Beam Software as a game development subsidiary. Since then they have been bought by Infograms, and Krome.</description>
    </item>
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        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Might and Delight</title>
        <link>http://wiki.selectbutton.net/company:might_and_delight?rev=1491659908&amp;do=diff</link>
        <description>Might and Delight

Games

	*  Pid (2012)
	*  Shelter (2013)
	*  The Blue Flamingo (2014)
	*  Shelter 2 (2015)
	*  Child of Cooper (In development)

People

Apparantly the staff of Might and Delight were formed from the  Rearmed team, once GRIN shut down. And according to this interview on Joystiq most all of them also 'have touched' the development of 2009's</description>
    </item>
    <item rdf:about="http://wiki.selectbutton.net/company:nanaon-sha?rev=1491659908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>NanaOn-Sha</title>
        <link>http://wiki.selectbutton.net/company:nanaon-sha?rev=1491659908&amp;do=diff</link>
        <description>NanaOn-Sha

See also

	*  nanaon-sha.com - Company's webpage, in both Japanese and English.
	*  NanaOn-Sha: Changing The World Of Games - A December 2011 interview by Brandon Sheffield, featuring Masaya Matsuura and Dewi Tanner.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Nintendo</title>
        <link>http://wiki.selectbutton.net/company:nintendo?rev=1491659908&amp;do=diff</link>
        <description>Nintendo

Nintendo is a company that makes a lot of video games. You may not have realized it but you probably have already played several Nintendo games! Nintendo games are known for having the Nintendo logo on the box which can easily be identified as it says Nintendo with a red circular border. Nintendo games are made in the far east and little is known as to how their video games are made but scientists theorize the process involves at least one computer, and a computer scientist.</description>
    </item>
    <item rdf:about="http://wiki.selectbutton.net/company:no_cliche?rev=1491659908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>No Cliché</title>
        <link>http://wiki.selectbutton.net/company:no_cliche?rev=1491659908&amp;do=diff</link>
        <description>No Cliché

No Cliché was a short-lived, French, game developer. Essentially the core of Adeline, who were bought, sans name, by SEGA. After Dreamcast development was halted they stayed together for another year, working on a PC port of Toy Commander, but disbanded before its completion.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Ocean</title>
        <link>http://wiki.selectbutton.net/company:ocean?rev=1491659908&amp;do=diff</link>
        <description>Ocean

Once one of Europe's biggest videogame developers and publishers, Ocean have changed owners, and names three times. After being bought by Infogrames in the mid-nineties their name was changed to Infogrames UK, then Atari UK, and most recently Atari, Inc.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>QUIMDUNG</title>
        <link>http://wiki.selectbutton.net/company:quimdung?rev=1491659908&amp;do=diff</link>
        <description>QUIMDUNG

QUIMDUNG / QUiKDiNG.

Games

Use the format links to play or buy.

	*  2011 - QUIMDUNG Tower - Flash
	*  2011 - Bonkey Trek - Flash, iOS
	*  cancelled - QUIMDUNG 3-IN-1 MI PU LA / GIOVANNIUS 3-in-Dung
	*  2011 - Four Winds Fantasy - XBLIG
		*  2011 - Four Winds Fantasy DX - iOS
		*  2012 - Four Winds Fantasy DX: Chamionship Edition - Windows

	*  2012 - Pexer's Tower - iOS
	*  2012 - Pexer's Galaxy - iOS
	*  2012 - Pexer's War - iOS
	*  2012 - FaceFace - iOS

See also

	*  quimdung.com</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Quintet</title>
        <link>http://wiki.selectbutton.net/company:quintet?rev=1491659908&amp;do=diff</link>
        <description>Quintet

Quintet sure like making games with a re/building-the-world theme.

Games

Japanese release dates.

	*  1990 - ActRaiser
	*  1992 - Soul Blazer
	*  1993 - ActRaiser 2
	*  1993 - Illusion of Gaia
	*  1994 - Robotrek
	*  1995 - Terranigma
	*  1998 - Solo Crisis
	*  1998 - Code R
	*  1999 - Plant Laika (co-developed with the North American company</description>
    </item>
    <item rdf:about="http://wiki.selectbutton.net/company:sai-mate_ltd?rev=1491659908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Sai-Mate Ltd.</title>
        <link>http://wiki.selectbutton.net/company:sai-mate_ltd?rev=1491659908&amp;do=diff</link>
        <description>Sai-Mate Ltd.

Sai-Mate Ltd. was a company known by the Sega Saturn fighter Elan Doreé. 

This company was founded in 1995, and released a total of two games : A simulation/breeding title called Pup Breeder and the 3D fighter Elan Doreé. In 1999 the staff from the the company were taken in by the new developers</description>
    </item>
    <item rdf:about="http://wiki.selectbutton.net/company:sandlot?rev=1491659908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Sandlot</title>
        <link>http://wiki.selectbutton.net/company:sandlot?rev=1491659908&amp;do=diff</link>
        <description>Sandlot

Formed by a few former Human staff in 2001 Sandlot has since carved itself a niche as developer of games which include a large variety of scale, and messy explosions. Their games typically feature a small number of unique stages, but a large variety of events set on those stages.</description>
    </item>
    <item rdf:about="http://wiki.selectbutton.net/company:sega?rev=1491659908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>SEGA</title>
        <link>http://wiki.selectbutton.net/company:sega?rev=1491659908&amp;do=diff</link>
        <description>SEGA

Seeeh-gaaah!

Studios

SEGA studios / divisions from the past and present.

AM2

Amusement Vision

Hitmaker

Overworks

Sonic Team

Sega DD

Team Andromeda / Smilebit

United Game Artists

Hardware

Consoles

	*  Sega Master System
	*  Game Gear
	*  Sega Mega Drive / Genesis
	*  saturn
	*  Dreamcast

Arcade Hardware</description>
    </item>
    <item rdf:about="http://wiki.selectbutton.net/company:takeru?rev=1491659908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Takeru</title>
        <link>http://wiki.selectbutton.net/company:takeru?rev=1491659908&amp;do=diff</link>
        <description>Takeru

Selected works

	*  1991 - Cocoron
	*  1992 - Little Samson

See also

	*  Takeru's page on GDRI.</description>
    </item>
    <item rdf:about="http://wiki.selectbutton.net/company:techno_soleil?rev=1491659908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Techno Soleil</title>
        <link>http://wiki.selectbutton.net/company:techno_soleil?rev=1491659908&amp;do=diff</link>
        <description>Techno Soleil

Techno Soleil was a Japanese game developer and publisher active between 1996 and 2000. Very little is known about them or their staff, and they do not appear to have formed from another company. Aside from three PC bishoujo eroges released in 2000, they developed exclusively for the</description>
    </item>
    <item rdf:about="http://wiki.selectbutton.net/company:titlescreen?rev=1491659908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Companies</title>
        <link>http://wiki.selectbutton.net/company:titlescreen?rev=1491659908&amp;do=diff</link>
        <description>Companies

Companies, groups, and what-have-you relating to videogames.

#

	*  1C

A

	*  ABA Games
	*  Access Games
	*  ADK
	*  Adeline
	*  Aeon Genesis
	*  Altron
	*  Apogee
	*  Arcen Games
	*  Arc System Works
	*  Arkane
	*  ASCII
	*  ASK Kodansha
	*  Atlus

B

	*  Bandai
	*  Banpresto
	*  Birthday
	*  Blizzard

C

	*  Capcom
	*  Cardboard Computer
	*  Cave
	*  Champ Team
	*  Compile
	*  Crazy Games
	*  Crytek
		*  Crytek UK (formerly Free Radical)


D

	*</description>
    </item>
    <item rdf:about="http://wiki.selectbutton.net/company:treasure?rev=1491659908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Treasure</title>
        <link>http://wiki.selectbutton.net/company:treasure?rev=1491659908&amp;do=diff</link>
        <description>Treasure

Treasure Co., Ltd. is a Japanese videogame developer most known for their action games; their style wonderfully represented by their debut game Gunstar Heroes.

Key Staff

	*  Masato Maegawa - President, founder.
	*  Hideyuki Suganami - Director of Alien Soldier, Mischief Makers</description>
    </item>
    <item rdf:about="http://wiki.selectbutton.net/company:ukiyotei?rev=1491659908&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-08T09:58:28-04:00</dc:date>
        <title>Ukiyotei</title>
        <link>http://wiki.selectbutton.net/company:ukiyotei?rev=1491659908&amp;do=diff</link>
        <description>Ukiyotei

Ukiyotei Company, Ltd. was a Japanese game developer, most known for their 16-bit-era games Skyblazer, and Hook (and maybe Punky Skunky, and the Neo-Geo Pocket Metal Slug games). They have since closed.

See Also

	*  Ukiyotei on Wikipedia.
	*  Ukiyotei on Moby Games.
	*  Ukiyotei on GDRI.</description>
    </item>
</rdf:RDF>
