======SB Recommends Virtual Boy Games======
{{:fig:recommended:virtualboy_automasssage.jpg }} Nintendo's most spectacular failure in the hardware market. Famously, the [[hardware:Virtual Boy]] can only display red and black, and has a never-duplicated dual-padded controller that only a few games fully utilise. It produced an interesting handful of optimistic experiments and tech demos in the very short span of time it was supported, and arguably the best Wario game ever made. Allegedly causes eyestrain, and all games have a built-in timer to warn you to take a break.

=====Recommended=====

  * **//Galactic Pinball//**
    * Koji: I'm not a [[genre:video_pinball|pinball]] player, but I freaking loved //[[game:Galactic Pinball]]// on the [[hardware:Virtual Boy]]. Any other [[genre:video pinball]] I've played since felt kind of stale in comparison.

  * **//Innsmouth no Yakata//**
    * Sniper Honeyviper: By far the most unique entry in the VB's tiny catalog, it's a sort of dungeon-crawling FPS with Wizardry-style movement, featuring the earliest example of dual-analog aiming in a shooter (or dual-digital, in this case.) You run around repetitive corridors in a mad dash to the exit, racing the horribly unforgiving time limit while occasionally popping shots at well-drawn Lovecraftian grotesqueries. Ammo is rare and easily depleted, and it's usually impossible to finish the stage if you run out. It's unfair to the point of not really being fun at all, but still definitely worth checking out if you're into Virtual Boy/Cthulhu curio.

  * **//Jack Bros.//**
    * Sniper Honeyviper: The other really rare/obscure VB game is a cutesy MegaTen spinoff starring series mascot Jack Frost in an overhead maze-running adventure. It brings to mind Bomberman more than anything else, and there's even enemies that lay bombs in the exact same way. You advance down all the stages by jumping down layers of platforms, in an obvious plug to the 3D aspect. Easy and repetitive, but again, worth a look for curiosity's sake.

  * **//Mario Clash//**
    *Isfet: Take the original //[[game:mario_bros|Mario Bros.]]// arcade game and bring it into 3D.  Rather than concentrating on vertical stages, Mario alternates between and interacts with the foreground and background of each stage.  These days, it would be the kind of game that would probably be included as a minigame within another game.  It's good in short intervals unless you absolutely love playing classic-arcade-style games for hours.

  * **//Mario's Tennis//**
    *Isfet: It's really a pretty solid little game for what it is.  Nowhere near as in depth as the latter [[hardware:n64|N64]] or [[hardware:gamecube|GCN]] versions, but it's fun nonetheless.  A 2-player Vs. mode could have pushed this game way over the top (although it more than likely would have been underutilized).  The backgrounds and music really make the game relaxing, in an odd sort of way.  It was the pack-in game for the [[hardware:Virtual Boy]] in the U.S.

  * **//Teleroboxer//**
    *B coma: Do you like //[[game:punchout_series|Punchout]]//? Well now you can finally BE Little Mac, except not really because this game is set in the future where only robots engage in pugilism.

  * **//Virtual Boy Wario Land//**
    *B coma: Probably the best thing [[hardware:Virtual Boy]] has going for it.  If you ever enjoyed [[game:wario land|Wario]] on [[hardware:Gameboy]] then you'll find a treasure of a [[genre:platformer]] here.  Running into the depths of the background is a thrill because of well designed levels, and you owe it to yourself to see the final boss play out in AMAZING 3D-ESQUE 2D"
    *Focus: i have played that game to its entirety and i can vouch for it being one of the best virtual boy games. no irony.
    *Chris B: It's like //[[game:Wario Land]]// without the fat (less levels, each packed to the brim). It felt more varied and streamlined, possibly because so few levels meant that they could give each of 'em a very distinct look and feel. It's probably also high on replay value (well I haven't beaten the last boss yet) as I've heard there's a higher difficulty (or even a timed run?) unlocked after beating it once. I'd say get a [[hardware:Virtual Boy]] for it, the 3D effect isn't really necessary, but it adds a bit visual flair, especially for some of the the boss battles. 

  * **//V-Tetris//**
    *Isfet: A great version of [[game:tetris_series|Tetris]] that plays very similarly to the [[game:tetris_game_boy|Gameboy version]].  It includes a "New Type" mode where blocks fall into a container that players can rotate (in order to have more room) with the L and R triggers."