Table of Contents

Sky Odyssey

Sky Odyssey is a combatless flight-sim-ish game for the PS2.

Structure

There are several modes:

Adventure

Adventure Mode is basically a story mode. You are given places to fly to, and various events will happen along the way. It's really well designed!

Target

Target mode invloved flying through the designated amount of targets within the designated amount of time (it waries per-stage). There are two sets of targets in each stage—one red, one blue. Sticking to one set, and hitting them in numerical order, will net you the most points. There is also a red and a blue runway, and landing on these will determine which stage you head to next (paths split somewhat like OutRun or Darius).

Sky Canvas

A skywriting mode. You are given things to draw, and their paths are laid out in the sky for you to follow. Once completed you unlock a free drawing mode.

Staff

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Person Credit Notes
Yasuhide Kobayashi Producer -
Mitsunori Shōji Director and Game Concept -
Shigeru Okita Technical Director -
Hiroyuki Seki Director of Game Design -
Yasuhiro Suzuki Art Director (CG Director) -
Hisashi Kaneko Art Director (3D Director) -
Takashi Kanai Sound Director -
Izumi Fukuda Lead Programmer -
Takashi Iwanaga Programmer -
Akihiro Terada -
Tadao Shohyama -
Takayuki Hanamasu -
Koichi Abe Weather Systems Programmer -
Makoto Eguchi Lead Artist -
Hideki Morinaga -
Shuji Ueda Artist -
Ryou Yokomizo -
Keisuke Izaki -
Yoshinori Ikeshita -
Taka Iida Lead 3D Artist -
Yasuhiro Shimada -
Katsuhiro Akiyama -
Nobuyuki Oshima -
Hideaki Sasaki 3D Artist -
Takeshi Watanuki -
Yoshiki Isozaki -
Masamoto Katsuyama -
Yoshimitsu Takayanagi -
Kimitaka Yamagami -
Tetsuya Tochigi -
Hiroshi Seki -
Yutaka Wakayama -
Hideyuki Kikuchi -
Yukiyo Kagami -
Hisaki Miyajima -
Miki Fukuda -
Kaori Takekoshi -
Sachiko Kuribara -
Atsushi Ishizaka Computer Graphics Animation Artist -
Emiko Hotate -
Atsushi Nakagawa -
Tomohiro Naruse -
Naomi Sato -
Sonoko Shimabukuro -
Satoru Fukui Graphic Encoding Engineer -
George Asahi (Soytzer Music Inc.) Music Supervisor -
Yuji Saito (Imagine Inc.) Music Production Manager -
Kow Otani (Imagine Inc.) Composer -
Takuya Hanaoka (Salamander Factory Ltd.) Music Data Programmer -
Naofumi Tsuruyama (Salamander Factory Ltd.) -
Keichi Kitahara Sound Effects -
Tomoyuki Hoshi Sound System Programmer -
Yukinori Takada Recording Engineer -
Hideki Yoshida -
Masaaki Doi International Version Coordinator -

See Also

1) add what else people have done