======Theory====== * [[Boss Battle Terminology]] * [[Evolving Mechanics]] * [[Fourth Wall]] * [[Genre Guise]] * [[Indirect Control]] * [[Name of the Game]] * [[Narrative]] =====Articles===== ====Level Design==== * [[http://fullbright.blogspot.com/2009/02/basics-of-effective-fps-encounter.html|Basics of effective FPS encounter design (via F.E.A.R. and F.E.A.R. 2)]], by **Steve Gaynor**, on [[http://fullbright.blogspot.com/|Fullbright]] * [[http://www.auntiepixelante.com/?cat=6|'Level Design Lesson' series]], by **Anna Antropy**, on [[http://www.auntiepixelante.com/|Auntie Pixilante]] * [[http://brikbybrik.blogspot.com/|B R I C K B Y B R I C K]] - //[[game:castlevania_series|Castlevania]]// analysis, by Ario Barzan.