====== Ephemeral Diversion ====== An **ephemeral diversion** is a typically benign segment of a videogame that offers an unexpected level of interactivity. ===== Examples ===== ==== Cutscenes ==== ***//Metal Gear Solid//** series ==== Credits ==== ***//Katamari Damacy//** ***//Punch-Out!!//** (Wii - the player is able to use the cursor to 'correct' misspellings and remove the names of the fighters) ***//Super Smash Brothers Melee//** ==== Loading Screen ==== ***//Assassin's Creed//** (player can run around and jump in a lobby) ***//Bayonetta//** (player can practice combos) ***//Castlevania: Symphony of the Night//** ***//Katamari Damacy//** (some versions offer minimal interactivity on the loading screen; analog sticks move stuff around) ***//Mass Effect//** (of its two types of loading screens, one allows the player control of a camera within an elevator) ***//Okami//** ***//Onichanbara vorteX//** (player can move a 2D chibi avatar around and cut up a horde of 2D chibi zombies) ***//Phantasy Star Online//** ***//Super Smash Bros. Brawl//** (before online matches, player can beat up a sandbag) ==== Title Screen ==== * See also: [[title_screen]] ***//Gunstar Heroes//** (the title screen logo can be rotated if down is held on controller one before it appears) ***//Iridion II//** (the music's instruments can be changed) ***//Metal Gear Solid 3: Substance//** (the color scheme and background image can be changed) ***//Meteos//** ***//Puyo Puyo Fever//** (DS - the player can attempt to bounce a Puyo in the air with the touch screen for as long as possible) ***//Punch-Out!!//** (Wii - the player is able to interact with Mac using the pointer) ***//Ridge Racer Revolution//** ***//Star Fox 64//** ***//Super Mario 64//** ***//Warioware: Smooth Moves//** (the player can tug Wario's mustache with the cursor and wave the remote to cycle images) ***//Warioware: Touched//** (the player can interact with numerous objects, such as a ball that leaves rainbow trails onscreen) ==== Menu Screen ==== ***//Super Smash Bros. Melee//** (all menus in the game are rendered in 3D and can be tilted with the C-stick, showing that they are panes hanging in air) ===== See Also ===== *SB forum: [[http://forums.selectbutton.net/viewtopic.php?t=19231|Fun Title Screens]] *SB forum: [[http://forums.selectbutton.net/viewtopic.php?t=31255|Games With Playable Credits]] *SB forum: [[http://forums.selectbutton.net/viewtopic.php?t=23695|Games with interactive denoument]] *[[http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=HITOFF&d=PALL&p=1&u=%2Fnetahtml%2FPTO%2Fsrchnum.htm&r=1&f=G&l=50&s1=5718632.PN.&OS=PN/5718632&RS=PN/5718632|Namco's patent on loading-screen minigames]]