======Hatena Satena====== **//Hatena Satenta//** is a [[genre:nonogames|nonogame]] with //[[Minesweeper]]// [[genre:mimesweepers|elements]]. Like any other nonogame, players use logic to reveal an image under the board. Unlike many games in the genre the pictures use several colours. The //Minesweeper// reference is due to the feature whereby if the cursor is hovered over a revealed tile it will indicate how many tiles of the same colour are adjacent. It was released for the [[hardware:Game Boy Advance]] and mobile phone---both only in Japanese. The Internet seems to be lacking help navigating the odd-ish menus. So here's some help: =====Menu navigation ===== ====Title Screen==== Nothing else do do but press start. When you first play the game this will lead to the [[#Tutorial Mode]], otherwise this leads to the [[#Main Menu]]. ====Main Menu==== {{:fig:hatenta_satenta:main_menu.png }} Use the dpad to move the target reticle over the icon of the option you wish to select, and press A. Sometimes a little UFO will fly along the top of the screen, like //[[Space Invaders]]//. When I tried to shoot it it just sped up. The top spacechip-looking icon takes you to the [[#Tutorial Mode]]. Of the three below that: The first (from the left) goes to a [[#Puzzle Creation Mode]]; the middle option (the large, brown, UFO/Catbus thing) opens a [[#Puzzle Mode]]; the third, or rightmost, is where you go to [[#data|delete save data]]. The icons in the bottom row take you to the different [[#Story Mode]] campaigns. ====Tutorial Mode==== The icons are ordered by skill level. You can exit a tutorial by press L+R, then selecting the bottom menu option. ====Puzzle Creation Mode==== Not too tough to figure out. The icons here actually make sense! ====Puzzle Mode==== A separate set of puzzle to [[#Story Mode]], though they work a shade differently: here the timer counts up, instead of down. Scores are recorded. ====Data==== There are three options here. Each one, I am assuming, deletes a different section of data. Press B to get the hell off this screen. ====Story Mode==== {{:fig:hatenta_satenta:story_mode.png }} First there are three options. The top-left lets you continue your game. The top-right starts a new game. This is the only thing you can do at first. Selecting it afterwards will delete your save. Upon selection you must a name (L and R cycle through character sets) eventually you'll end up in a room. click on the character to enter the game. Sometimes a present icon will appear, which you can click to enter a tough puzzle to earn pointless items! The bottom icon is a puzzle replay/score attack mode, somewhat like the [[#Puzzle Mode]], but with a timer that, like the rest of story mode, counts down. Puzzles must be 'unlocked' in Story Mode first. =====Controls===== The controls and functions when playing the puzzles are: | A | Mark a tile | | | Use to switch to colour of tile currently under the cursor | | B | Cycles through the options within the current mark menu | | L | Seems to want to do something | | R | Cycle though your mark menus | | START | Opens a menu. The left-bottom option allows you to quit | | SELECT | Opens a menu. Once I changed some of the colours here | =====See also===== * [[theme:Revealing Images]] * [[character:Flatwoods Monster]] * [[http://bankbank.net/hatena/|Hatena Satena Headquarters]] - Site by Select Button's 'Booter'. * [[wp>Hatena Satena]]